Pipebomb spam fix

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Salad Snake

FNG / Fresh Meat
Aug 2, 2010
875
148
0
33
Honolulu, Hawaii
Personally I would rather simply be able to pick my pipe bombs up again. It sucks when I press 4 as Firebug in a panic situation and accidental throw a pipe in the middle of nowhere instead of spit hot fiya.

Just make a max of 2 pipes as non-demo, 8 for Demo. You cannot toss any pipes once the limit is reached unless you run to one of your already deployed pipe bombs and press the action key to pick it up.


Not really liking the idea of making them remote controlled, the only reason I ever use pipes is either if I don't have any other good anti-FP weapon, or I need something to watch a potential chokepoint. So a large part of the reason I ever go through the hassle of laying them down at all is because they're fire & forget (just don't stand on them of course).
 

Aze

Grizzled Veteran
Mar 19, 2010
1,424
526
113
My take on it:

The max limit could be like 2x for non-demos, 8x for level 6 demos. Then, if that limit is reached, you cannot lay any more pipes down. And like Sammers said: "and have the number currently armed by that player displayed where the flashlight/medic syringe bar is", that's a great addition to this.

The proximity should stay indeed, but ALSO add remote control. The remote detonation triggers one pipe per time pressed, from first to last ofc. To put down more than those 2x / 8x, your previous ones has to be destroyed in some way, which the remote control can help with, or you could also pick them up again (optional addition though, imo), but that should take a little moment to do so (a few seconds). Cannot pick up more if you are full obviously, and only your own ofc :rolleyes: (Your own bombs could blink blue, and others' red?)

Then have the remote control weigh that 1 weight, where the pipebombs are the ammo, sorta. That way, even if you drop all bombs, you can still get more of them from ammo boxes, and you won't lose the 1 weight if you drop them all either (you have to throw away the remote control like any other weapon for that to happen)

If you have the pipebombs + remote "weapon" in your hands, this could be the controls:
Primary fire = Lay pipebomb
Secondary fire = Disarm and pick up pipebomb (only works on your own)
Reloading = Remote detonation (one press = one bomb)

That way, you limit the amount of pipes max on the map at one time, but does not gimp the Demolition perk too much either! :)
 
Last edited:

timur

FNG / Fresh Meat
My take on it:

The max limit could be like 2x for non-demos, 8x for level 6 demos. Then, if that limit is reached, you cannot lay any more pipes down. And like Sammers said: "and have the number currently armed by that player displayed where the flashlight/medic syringe bar is", that's a great addition to this.

The proximity should stay indeed, but ALSO add remote control. The remote detonation triggers one pipe per time pressed, from first to last ofc. To put down more than those 2x / 8x, your previous ones has to be destroyed in some way, which the remote control can help with, or you could also pick them up again (optional addition though, imo), but that should take a little moment to do so (a few seconds). Cannot pick up more if you are full obviously, and only your own ofc :rolleyes: (Your own bombs could blink blue, and others' red?)

Then have the remote control weigh that 1 weight, where the pipebombs are the ammo, sorta. That way, even if you drop all bombs, you can still get more of them from ammo boxes, and you won't lose the 1 weight if you drop them all either (you have to throw away the remote control like any other weapon for that to happen)

If you have the pipebombs + remote "weapon" in your hands, this could be the controls:
Primary fire = Lay pipebomb
Secondary fire = Disarm and pick up pipebomb (only works on your own)
Reloading = Remote detonation (one press = one bomb)

That way, you limit the amount of pipes max on the map at one time, but does not gimp the Demolition perk too much either! :)

should each pipe have a number above it so you know which pipe is which? Cuz having to keep track of 8 identical pipes seems overly difficult and annoying.
 

nutterbutter

FNG / Fresh Meat
Feb 8, 2010
2,010
1,281
0
If you have the pipebombs + remote "weapon" in your hands, this could be the controls:
Primary fire = Lay pipebomb
Secondary fire = Disarm and pick up pipebomb (only works on your own)
Reloading = Remote detonation (one press = one bomb)

I don't think pipe bombs should be able to be picked up or remotely triggered directly, however, wouldn't it make more sense to have the secondary fire be the remote detonation and the reload key to be picking up the pipe bomb?
 

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,059
881
0
Sheffield, England
Thought I might add, you can already remote detonate your pipe bombs. Its called a pistol :)

Personally I prefer the idea that the number of pipe bombs you can have at any instant is your perks limit. If you have a maximum of 8, and have 4 active pipes, you can only hold 4 in your inventory.
 

Zeron

FNG / Fresh Meat
Jun 30, 2010
489
113
0
Somewhere Over The Rainbow...
Thought I might add, you can already remote detonate your pipe bombs. Its called a pistol :)

Personally I prefer the idea that the number of pipe bombs you can have at any instant is your perks limit. If you have a maximum of 8, and have 4 active pipes, you can only hold 4 in your inventory.

You must play on FF servers a lot. Yes, they can explode when you shoot them on a FF server, but you could literally drop a nuke on one in a non FF server and it wouldn't go off.
 

Undedd Jester

FNG / Fresh Meat
Oct 31, 2009
3,059
881
0
Sheffield, England
You must play on FF servers a lot. Yes, they can explode when you shoot them on a FF server, but you could literally drop a nuke on one in a non FF server and it wouldn't go off.

Pretty sure you can detonate your own with a pistol, I'm sure I've done it on a non FF server before :/
 

timur

FNG / Fresh Meat
Thought I might add, you can already remote detonate your pipe bombs. Its called a pistol :)

Personally I prefer the idea that the number of pipe bombs you can have at any instant is your perks limit. If you have a maximum of 8, and have 4 active pipes, you can only hold 4 in your inventory.

I know it's a joke, but seriously, how will you keep track of pipes?

Unless you play FF only, pipes dont go boom on their own
 

Olivier

Grizzled Veteran
Jan 19, 2010
3,651
1,071
113
You must play on FF servers a lot. Yes, they can explode when you shoot them on a FF server, but you could literally drop a nuke on one in a non FF server and it wouldn't go off.

Wrong, you can make your pipe bomb explode on any servers.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
Imo, pipes aren't really that unbalanced. If the game seems easy, it's due to the new perk levels and tier 3 weapons.

Are you trolling so hard to try and get the lowest level rep or something?

also obligatory pic response.

Epic%20Fail%20Guy.jpg