There is no thread dedicated to this idea, so here it is:
The firebug can throw an incendiary grenade starting from perk level 3 I believe (basically a firebomb).
My idea would be to allow level 6 firebug to have a fire pipe bomb combo, similar to an incendiary grenade. The level 6 firebug would be limited to the standard 2 pipe bombs, but at their ignition they would produce an explosion accompanied by a radial flame discharge similar to the incendiary grenade, but more virulent.
I'm not going to dwell into the gritty numerical details, because the idea may be viewed as ****...
. But overall, I think that Firebug 6 pipe-bomb cost should be slightly lower than it would for other classes (excluding the demo).
This would give the firebug an additional flame induced weapon, even though in fairness it may not need one. I do not think that the game balance would be noticeably altered by this addition (since the fire pipe bomb would act as a regular pipe bomb with the ability to ignite enemies which were not melted by the initial blast, but located in the outer layer of the explosive radius); but I do think it would add an exciting new component.
Apologies if this has been suggested once before; I was not willing to go through pages of forum threads to find an obscure suggestion on a fire pipe bomb variant.
The firebug can throw an incendiary grenade starting from perk level 3 I believe (basically a firebomb).
My idea would be to allow level 6 firebug to have a fire pipe bomb combo, similar to an incendiary grenade. The level 6 firebug would be limited to the standard 2 pipe bombs, but at their ignition they would produce an explosion accompanied by a radial flame discharge similar to the incendiary grenade, but more virulent.
I'm not going to dwell into the gritty numerical details, because the idea may be viewed as ****...
This would give the firebug an additional flame induced weapon, even though in fairness it may not need one. I do not think that the game balance would be noticeably altered by this addition (since the fire pipe bomb would act as a regular pipe bomb with the ability to ignite enemies which were not melted by the initial blast, but located in the outer layer of the explosive radius); but I do think it would add an exciting new component.
Apologies if this has been suggested once before; I was not willing to go through pages of forum threads to find an obscure suggestion on a fire pipe bomb variant.