I would like to see physx being implemented with red orchestra, the same way unreal 3 had it, it would be so cool, explosions would be so much better, maybe ragged curtains of old houses and so much more, along with terrain deformation and building deformation, i think it would be so cool.
Some Cool Physx Vids:
YouTube - Unreal Engine 3 physics - part 4 - physX
YouTube - UT3 physics
Some Cool Physx Vids:
YouTube - Unreal Engine 3 physics - part 4 - physX
YouTube - UT3 physics