Dear TWI
Players act to maximize their result. Currently Squad leaders are not motivated to support their squad (except for smoke) and are rewarded only for kills and captures
BUT the best tacticts for SL (that supports teamwork and their Fireteam) actually rewards them with least points.
For example.. Barracks map: attacking mess hall
the best tactic for SL is to stay in the nearby building near Mess hall (not in action at all). Fire team spawns on Squad leader every 15 seconds and with right smoke screen they always capture mess hall. But SL who smartly supplied spawns right near mess hall is not rewarded for his smart actions.. in fact he gets nothing.
Please change reward mechanic for SLs to reward them for tactical support (not only for kills and captures)
something like this (or combination of these)
1) provide points for team spawns on the SL (this will encourage them to actually live longer) - providing double points if he is in the objective being captured
2) provide points for capture of objectives or defence of objectives by his Fireteam (if he is in the vicinity)
3) provide points for calling artillery targets leading to deaths of enemies
Players act to maximize their result. Currently Squad leaders are not motivated to support their squad (except for smoke) and are rewarded only for kills and captures
BUT the best tacticts for SL (that supports teamwork and their Fireteam) actually rewards them with least points.
For example.. Barracks map: attacking mess hall
the best tactic for SL is to stay in the nearby building near Mess hall (not in action at all). Fire team spawns on Squad leader every 15 seconds and with right smoke screen they always capture mess hall. But SL who smartly supplied spawns right near mess hall is not rewarded for his smart actions.. in fact he gets nothing.
Please change reward mechanic for SLs to reward them for tactical support (not only for kills and captures)
something like this (or combination of these)
1) provide points for team spawns on the SL (this will encourage them to actually live longer) - providing double points if he is in the objective being captured
2) provide points for capture of objectives or defence of objectives by his Fireteam (if he is in the vicinity)
3) provide points for calling artillery targets leading to deaths of enemies