Petition to TWI - Give some Love to Squad Leader

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pacificpacific

FNG / Fresh Meat
Sep 6, 2011
71
54
0
Dear TWI

Players act to maximize their result. Currently Squad leaders are not motivated to support their squad (except for smoke) and are rewarded only for kills and captures

BUT the best tacticts for SL (that supports teamwork and their Fireteam) actually rewards them with least points.

For example.. Barracks map: attacking mess hall

the best tactic for SL is to stay in the nearby building near Mess hall (not in action at all). Fire team spawns on Squad leader every 15 seconds and with right smoke screen they always capture mess hall. But SL who smartly supplied spawns right near mess hall is not rewarded for his smart actions.. in fact he gets nothing.

Please change reward mechanic for SLs to reward them for tactical support (not only for kills and captures)

something like this (or combination of these)
1) provide points for team spawns on the SL (this will encourage them to actually live longer) - providing double points if he is in the objective being captured
2) provide points for capture of objectives or defence of objectives by his Fireteam (if he is in the vicinity)
3) provide points for calling artillery targets leading to deaths of enemies
 

MrBenn

FNG / Fresh Meat
Sep 1, 2011
76
4
0
+1

In particular I feel like the SL needs to get assist kills or team points for calling in artillery co-ordinates!

I think the commander should be awarded more team points also for doing his job, atm I can spend an entire round at the back of our lines using recon, arty , giving orders etc and I end up mid table. Not that I really care but it feels like it's missing something.
 

Waffle SS

FNG / Fresh Meat
Aug 22, 2011
29
6
0
+1

In particular I feel like the SL needs to get assist kills or team points for calling in artillery co-ordinates!

I think the commander should be awarded more team points also for doing his job, atm I can spend an entire round at the back of our lines using recon, arty , giving orders etc and I end up mid table. Not that I really care but it feels like it's missing something.


I agree with this point all the way. Plus i call in the target and the nooby commander does nothing about it ;(
 

Krazyxazn

FNG / Fresh Meat
Mar 23, 2009
407
117
0
They need a better GUI so leaders can use to make orders on like in BF2. Being able to notice orders are being given is the problem in RO2. Half of the time I don't even realize someone is giving an order because stuff is always happening.
 

Full Frontal Yeti

FNG / Fresh Meat
Sep 7, 2011
44
11
0
So true so true.
As SL i get jack for points when i do what i should do , and loads of points when i do things that make me a poor SL.

So either points for what i should do, or start letting people spawn on me when i am on the point.

Also i would like a way to punish or kick players not following orders. As it is i simply have to go and find the cowards and TK them.

I said GET ON THE POINT!
 

Full Frontal Yeti

FNG / Fresh Meat
Sep 7, 2011
44
11
0
Why should there be encouragement to use the SL as a Trojan Horse?

I didn't realize that was his job.


???
I don't get this reference really? They are not disguised or anything, they don't fool the enemy in some way.

They are supposed to be a mobile squad spawn point.
This helps a squad stay together(and so hopefully more team play), and it helps get troops closer to the front line/objectives faster.

The problem for SL is that you can't be spawned on when you are helping take the point, or when you are being suppressed.
So you kind of want to get close to the action, but not right in it.

With that plan, if a SL is doing it right they help spawn players close to the action, but for doing this they don't get any points. If a SL wants points and level ups like the rest of the players, they have to do things that tend to stop the squad from spawning on them.

So SLs are in a bad spot(points wise), kind of like BF2. But in that game the SL got points for being spawned on and for their squad following orders. Not just if they took the point or did the killing personally.
 

Funkyb

FNG / Fresh Meat
Aug 31, 2011
61
13
0
I agree that SLs should get points if people spawn on them. When I move up on a flank as a SL and manage to stay alive for quite some time, scoring 3+ kills and using smoke to advance, then I've really done my squad (and team) quite a service!

The points should be pretty minimal though IMO. Like either 1 point per spawn, or even 1 point every 2 spawns. Right now I consider it just a bonus when men spawn on me because it lets me know that I'm doing my job right.. they "trust" me enough to spawn on me because they know that I'm staying alive and I'm capturing objectives.

Points should be awarded somehow as a reward for staying alive.. and giving points per spawn would do this. But SLs also have plenty of opportunity to rack up a ton of points because they are meant to capture and defend objectives.

Basically, in as few words as possible, points would be cool for men spawning on SLs, but don't over-do it.
 

LeRag

FNG / Fresh Meat
Sep 6, 2011
47
8
0
the +1/per kill for spotting the artillery pos for your tl is a good idea imo, the rest is kinda unneccessary!
 

Stephen

FNG / Fresh Meat
Mar 25, 2011
568
242
0
53
Ch
#2 is particularly good; tying the SL's points to the actions of his fire team is a superb idea.
 

derknorf

FNG / Fresh Meat
Aug 19, 2011
45
3
0
Give them points for squad members that spawn on them that do well. So like assist points for every kill this guy gets because he spawned on you. Or just flat out give him points for how well the squad does.
 

Maj.Faux-Pas

FNG / Fresh Meat
Mar 1, 2006
363
16
0
Portland, OR
I agree with all three. points for spawn, points for arty assist, points for cap assist.

I'd say one point per spawn, one for each arty assist, and one point each for squad members in a cap zone when the zone is capped. Eight squadmates in the cap zone = 8 points for SL, unless the SL is in the cap zone and gets points for himself.
 

imolol

FNG / Fresh Meat
Sep 7, 2011
11
0
0
SL poits

SL poits

That sounds like way to much free points for SL. Especially points for spawning.. come on, its not like every guy playing as SL has dedicated his game-life for his squad, playing tactical and staying alive for them to spawn.. nah its mostly just coincidence, like "oh SL is still alive, lets spawn on him shall we".This way, you should award points to soldiers for spawning on SL, instead on default spawn, because thats the right way to spawn!

Anyway, awarding SL for actions of his squad members which he cant affect(spawns and kills) is not quite right imho. However, awarding him for giving right orders is the way for the SLs to be appreciated. Example - you give "attack C" order, you or your squad mates captures the C point.. here are yours few points Mr. SL. Or, you give "defend B" order, you and your guys prevent the cap, ding - points for you.

Also, SL should get assist points for kills for artillery fire on the targets that he spotted.
 

Full Frontal Yeti

FNG / Fresh Meat
Sep 7, 2011
44
11
0
That sounds like way to much free points for SL. Especially points for spawning.. come on, its not like every guy playing as SL has dedicated his game-life for his squad, playing tactical and staying alive for them to spawn.. nah its mostly just coincidence, like "oh SL is still alive, lets spawn on him shall we".This way, you should award points to soldiers for spawning on SL, instead on default spawn, because thats the right way to spawn!.

For me that is the way to SL.
i know how to help my team the most and that's what i do, every time all the time. if i don't want to do that i don't take the role.

get in close to the action but not right in it.
Spot on people, spot for arty, smoke out the advance and be a closer to the action spawn point for my squad.
But I can't get on the cap point if i'm doing that, and there are a lot of points to be had that i miss out on for doing my job right.
I also can't go shooting at fools all the time or i give myself away. Then i'm no good to spawn on when they know where I am.

So my squad spawning on me is not just dumb luck. It's because i do what i am supposed to do. What people are on about is that doing what works best as a SL is way fewer points then if you take the SL spot just so you can get the gun. That is why you see people in the role of SL but not being an SL and spawning on them is just dumb luck.

they need to reward the SL for doing what they should do. Being a SL alone on the cap point, and getting kills while the rest of your squad is trucking it up from the team spawn is wasting the role of SL. Until people get more points for doing whats right we will probably see a lot of crappy SLs.

I would offer some points for spawning on SL, something like +1 if you do it 2x in a row.
+points for SL when spawned on only when you are within a minimum distance of an objective. this would cut down o farming.
 
Last edited:

Scarf Ace

FNG / Fresh Meat
Jul 16, 2011
265
282
0
Currently I use SL for smokes and SMGs. Not once did I ever feel like I was actually leading anybody.

+1
 

Full Frontal Yeti

FNG / Fresh Meat
Sep 7, 2011
44
11
0
Currently I use SL for smokes and SMGs. Not once did I ever feel like I was actually leading anybody.

+1

I use in game mic when i can and squad text chat too.
i call out what direction i want us to move to the target from, and remind mates to try and spawn on me, and stay together.
i also say if i am in a good to spawn on spot or not when i can.

Lastly i also threaten my squad with TKs.
If i notice someone spending too much time not working with the group.
i will go and find them and TK them, F my points, this is about the TEAM!
they may get mad and move squads, great i get someone else who is willing to work with a group. other times they ask WTF and i let them know, hey the rest of us were working cap point X while you where over at different spot doing something unrelated. be with us or be gone.
When you are with the reds they even say they will shoot you for disobeying orders, I'm just staying in character i guess.

When you really work at leading, which involves a lot of map looking, you can bring a group of people together. But to do so you have to give up the running and gunning action of the game to a slower paced, hide out, move slow, and plan out what's next.
make a plan.
take notice of what the rest of the team is doing.
If most of your team is all bunched up in one area,you might want to move to the other side of the map and try to sneak to a less guarded point.
you also need to know what squad you have.
When i'm in 2nd squad of all bolt action that means we do defending and cover fire, not the assault group.
And i call that out in chat to make sure they know that the plan will always be to defend the most foreword point we own, not to attack the unowned points.


I really miss BF2 for all it's SL tools.
squad only VoIP, mark orders on the map, and lots of orders options that can be put down anywhere not just the point.
Like, yes i want to defend this cap, but not right on it, do it from over here where the vantage is better and we are less likely to get flanked.
or just defend this position which can be anywhere on the map(choke points anyone?).
 
Last edited:

sinister3vil

FNG / Fresh Meat
Sep 9, 2011
2
0
0
I use in game mic when i can and squad text chat too.
i call out what direction i want us to move to the target from, and remind mates to try and spawn on me, and stay together.
i also say if i am in a good to spawn on spot or not when i can.

Lastly i also threaten my squad with TKs.
If i notice someone spending too much time not working with the group.
i will go and find them and TK them, F my points, this is about the TEAM!
they may get mad and move squads, great i get someone else who is willing to work with a group. other times they ask WTF and i let them know, hey the rest of us were working cap point X while you where over at different spot doing something unrelated. be with us or be gone.
When you are with the reds they even say they will shoot you for disobeying orders, I'm just staying in character i guess.

When you really work at leading, which involves a lot of map looking, you can bring a group of people together. But to do so you have to give up the running and gunning action of the game to a slower paced, hide out, move slow, and plan out what's next.
make a plan.
take notice of what the rest of the team is doing.
If most of your team is all bunched up in one area,you might want to move to the other side of the map and try to sneak to a less guarded point.
you also need to know what squad you have.
When i'm in 2nd squad of all bolt action that means we do defending and cover fire, not the assault group.
And i call that out in chat to make sure they know that the plan will always be to defend the most foreword point we own, not to attack the unowned points.


I really miss BF2 for all it's SL tools.
squad only VoIP, mark orders on the map, and lots of orders options that can be put down anywhere not just the point.
Like, yes i want to defend this cap, but not right on it, do it from over here where the vantage is better and we are less likely to get flanked.
or just defend this position which can be anywhere on the map(choke points anyone?).

+1

Borrowing the Rally Point mechanic from Project Reality would work great, imo. Cannot spawn on SL but he is able to set a Rally Point on the map (represented in the game world with a flag or something) that lets people spawn on it. Placing the Rally Point has requirements like a minimum distance from an objective etc and obviously it has to physically be set (not through the map or something).