Hey,
Okay im not sure if this has been discussed in this official forum but i have been ranting about it in the steam forums
and i think its something that really could help the game out ALOT.
Basically we all know that seeing a level 6 perk in a normal game is quite depressing. Kills are rare for the lower level perks because the level 6 perk is noming them all.
Also my friend has just bought the game this weekend. And as me and my bros perks are pretty much all level 5+ we are resorted to playing as the medic so we dont take away most his fun because one shot from us kills pretty much everything in normal, so we just keep him alive so he can level up.
But if a Perk cap was introduced it would help so many problems.
Quite simply (this is just an example) if a level 6/5 perk joins a beginner game they would only get the perk bonus of say level 2
if they join normal they will get perk bonus level 4
and hard and suicidal they will get the perk bonus of whatever level they are.
not only could this stop high perks thumping through lower difficulty games...it also gives high perks the option to go back to lower difficulty levels, help out friends or whatever and still be challenged!
i dont know if this is an easy thing to add, but its something i think Tripwire should think about...maybe
Okay im not sure if this has been discussed in this official forum but i have been ranting about it in the steam forums
Basically we all know that seeing a level 6 perk in a normal game is quite depressing. Kills are rare for the lower level perks because the level 6 perk is noming them all.
Also my friend has just bought the game this weekend. And as me and my bros perks are pretty much all level 5+ we are resorted to playing as the medic so we dont take away most his fun because one shot from us kills pretty much everything in normal, so we just keep him alive so he can level up.
But if a Perk cap was introduced it would help so many problems.
Quite simply (this is just an example) if a level 6/5 perk joins a beginner game they would only get the perk bonus of say level 2
if they join normal they will get perk bonus level 4
and hard and suicidal they will get the perk bonus of whatever level they are.
not only could this stop high perks thumping through lower difficulty games...it also gives high perks the option to go back to lower difficulty levels, help out friends or whatever and still be challenged!
i dont know if this is an easy thing to add, but its something i think Tripwire should think about...maybe