Peripheral vision indicator

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

SneakyPete

FNG / Fresh Meat
Aug 31, 2011
83
11
0
Devon UK
There's a thread in general discussion regarding this but thought it needed to be posted here.

It seems quite a few have never seen these indicators including me after 40+ hours of play. I'm running a Q9550 at 3.8ghz, GTX480 and 4gb ram.

Having the peripheral vision indicator can give quite an advantage I'm sure, so I'm curious as to why some are not seeing them at all.

Bug?
 

DeepBlue

FNG / Fresh Meat
Sep 2, 2011
10
1
0
I noticed them two times. They are very tiny. I guess that they are just too small to be noticed during battle or they are indeed bugged.
 

SneakyPete

FNG / Fresh Meat
Aug 31, 2011
83
11
0
Devon UK
Ok guys, I'll keep an eye out for them but will report back if no joy. Strange that you've only seen them once or twice during many hours of play.

Cheers.
 
Last edited:

defektive

FNG / Fresh Meat
Sep 16, 2011
663
256
0
UK
I've never seen a PV indicator. I took that to mean that they were disabled if you play on a widescreen resolution (16:10 in my case). Judging by the gameplay vids, a) I'm probably wrong and b) they'd be far too small to notice anyway. Having a tiny PV indicator appear outside of your central cone of visual detail accuity makes no sense; if the indicator doesn't flash it won't be noticed because Human PV only picks up significant movement and rapid changes of contrast. A rapidly alternating black & white indicator would be ideal.
 

SneakyPete

FNG / Fresh Meat
Aug 31, 2011
83
11
0
Devon UK
I've never seen a PV indicator. I took that to mean that they were disabled if you play on a widescreen resolution (16:10 in my case). Judging by the gameplay vids, a) I'm probably wrong and b) they'd be far too small to notice anyway. Having a tiny PV indicator appear outside of your central cone of visual detail accuity makes no sense; if the indicator doesn't flash it won't be noticed because Human PV only picks up significant movement and rapid changes of contrast. A rapidly alternating black & white indicator would be ideal.

You may possibly be right regarding playing on widescreen res ie 16:9, 16:10.

I've been online for a game this afternoon and spent quite a lot of time seeing if the markers appeared but didn't see anything at all.

Would appreciate anyone who is seeing the markers posting here with your rig spec and the res that you run in.

Thanks.