I've picked the most extreme example i could find to illustrate my point.
No in RS1 it becomes apparent when you stand around in the light and on certain maps the effect goes over the top regardless if the settings are low or max.
http://i.imgur.com/ebPQ93U.jpg[url]http://i.imgur.com/ebPQ93U.jpg[/URL]
http://images.akamai.steamuserconte...971/14B03F17F7F435E862C5D99E441783D248DE0410/[url]http://images.akamai.steamusercontent.com/ugc/595889333031641971/14B03F17F7F435E862C5D99E441783D248DE0410/[/URL]
http://cloud-2.steamusercontent.com/ugc/595889333031574424/0D42D238F08C4701D7A6BE4F6727C26980C0BA46/[url]http://cloud-2.steamusercontent.com/ugc/595889333031574424/0D42D238F08C4701D7A6BE4F6727C26980C0BA46/[/URL]
Even in parts that shouldn't be reflective and be masked in shadow. It's like if all the parts are made of chrome or something. http://media.tripwirecdn.com/020516/m16.webm[url]http://media.tripwirecdn.com/020516/m16.webm[/URL]
M16 looks fine when its seen in third person
http://cdn.akamai.steamstatic.com/s...54f5544bca5f2e69fc7c73ddf22f.jpg?t=1457890517[url]http://cdn.akamai.steamstatic.com/steam/apps/418460/ss_f3f61c31062a54f5544bca5f2e69fc7c73ddf22f.jpg?t=1457890517[/URL]
http://cdn.akamai.steamstatic.com/s...7506ceb2df1bb6669812e2cfaeca.jpg?t=1457890517[url]http://cdn.akamai.steamstatic.com/steam/apps/418460/ss_89e750aac8187506ceb2df1bb6669812e2cfaeca.jpg?t=1457890517[/URL]
http://cdn.akamai.steamstatic.com/s...1dbe3ad58f1560636cd179e52713.jpg?t=1457890517[url]http://cdn.akamai.steamstatic.com/steam/apps/418460/ss_c6dbcbbae96f1dbe3ad58f1560636cd179e52713.jpg?t=1457890517[/URL]
No in RS1 it becomes apparent when you stand around in the light and on certain maps the effect goes over the top regardless if the settings are low or max.
http://i.imgur.com/ebPQ93U.jpg[url]http://i.imgur.com/ebPQ93U.jpg[/URL]
http://images.akamai.steamuserconte...971/14B03F17F7F435E862C5D99E441783D248DE0410/[url]http://images.akamai.steamusercontent.com/ugc/595889333031641971/14B03F17F7F435E862C5D99E441783D248DE0410/[/URL]
http://cloud-2.steamusercontent.com/ugc/595889333031574424/0D42D238F08C4701D7A6BE4F6727C26980C0BA46/[url]http://cloud-2.steamusercontent.com/ugc/595889333031574424/0D42D238F08C4701D7A6BE4F6727C26980C0BA46/[/URL]
Even in parts that shouldn't be reflective and be masked in shadow. It's like if all the parts are made of chrome or something. http://media.tripwirecdn.com/020516/m16.webm[url]http://media.tripwirecdn.com/020516/m16.webm[/URL]
M16 looks fine when its seen in third person
http://cdn.akamai.steamstatic.com/s...54f5544bca5f2e69fc7c73ddf22f.jpg?t=1457890517[url]http://cdn.akamai.steamstatic.com/steam/apps/418460/ss_f3f61c31062a54f5544bca5f2e69fc7c73ddf22f.jpg?t=1457890517[/URL]
http://cdn.akamai.steamstatic.com/s...7506ceb2df1bb6669812e2cfaeca.jpg?t=1457890517[url]http://cdn.akamai.steamstatic.com/steam/apps/418460/ss_89e750aac8187506ceb2df1bb6669812e2cfaeca.jpg?t=1457890517[/URL]
http://cdn.akamai.steamstatic.com/s...1dbe3ad58f1560636cd179e52713.jpg?t=1457890517[url]http://cdn.akamai.steamstatic.com/steam/apps/418460/ss_c6dbcbbae96f1dbe3ad58f1560636cd179e52713.jpg?t=1457890517[/URL]
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