Looked absolutely solid loved it. My feedback would be (keeping to the similar format above):
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Visuals
Absoloutely fantastic, loved the look of all of it. Both ZEDs and characters look fantastic as well as the animations of all of them. Couldn't find fault here.
I don't understand everyone's gripe with the sprint animation? Yes its a little OTT but that is what KF is all about, and even then its not that OTT (only thing i would say is tone down the arm movement for double handed weapons such as the shotgun).
Map Design
Loved the look and feel of the map. A very solid design that really does look like it forces you to keep moving. (No more Biotics Lab style spawn camping yay!!)
With the trading pods I am guessing that they are meant to have been dropping in from the air. If so I think it could look really awesome of they had a bit more of "this has landed here with a thud" about them in the sense of the environment around them. So for instance if they are indoors perhaps a nice torn hole in the roof where it punched through the building.
Sound
Breaking it down a little more here:
Charecters/Zed sounds
ZEDS:
Loved the ZED sound effects, all of them were very distinctive and I also really liked the announcing roar of a fleshpound arriving on the scene, sent quite a chill down my spine and was distinctive enough that i knew exactly what it was before i saw it.
Only gripe like has been mentioned before is i do miss that head popping crack from a distance, there is something incredibly satisfying about it in the first game.
Characters:
Overall really awesome, loved the comments they came out with however were a couple of minor gripes.
The old-man whining sound playing every time one of the characters got hit started to get a quite irritating after a few times, I would say this sound needs changing/removing.
Gun Sounds
A few modifications needed here. They are on the right track but as far as the assault rifles go they really lack any umph and thump about them. The AK was by far my favourite (loving that burst fire option btw) but I really want to feel powerful.
Out of the 4 rifles the SCAR was the one that lacked the most thump. Being one of the heaviest rifles in the game (so far that we know of) it was far too soft. I really missed that commanding thump it has in KF1.
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Otherwise overall i cant wait!
