On the average pub server, how do cheaters harm the multiplayer of a game? they frustrate other gamers by dominating them. Good players can do the same thing.
LoL, No. Good players are always team-oriented, cheaters are useless.
But that might be down to different valuations what "good" is supposed to mean; on that note badges or stats whatsoever are meaningless.
The point was someone used the argument against relying on admins because admins will ban someone they suspect of cheating and lots of times the person isn't cheating.
That's why there are anti-cheat communities that will gather admins who learned their job. Who bans based on suspicion has no clue about admin basics (no comment really). We do get countless so called "reports", like: 'Randomname is cheating, ban plis', eventually accompanied by some nifty stats records, but our trashcan is HUGE.
My argument was that a good player dominating is just as destructive as a cheater dominating. That doesn't mean good players are bad for the game, but simply that good players should play on servers with other good players to avoid grieving worse players. If a cheater is cheating but is performing average for the server he is playing on, is he harming the community at all? i don't think so. You could make an argument at the competitive level, hurting the integrity of the competition, but short of the competitive level, a cheater that only does average does zero harm. What is a hundred times more important then catching as many cheaters as possible is creating fun communities full of similarly performing players. This multi cheat detection approach is destructive to that; not only because it doubles the false positives, but also because its likely the population will be split on their preferred anti cheat choices, its basically just as destructive as selling map packs.
My hardware and internet connection is good/fast enough, so i can leave all the malware in place, does zero harm.
If i would follow your misconceptions err logic, still the conclusion was simple: Cheaters should play in their own servers. I.e. servers without anti-cheat. That should be not a problem at all
(i do not hate cheaters. i ban them based on conclusive evidence. that is plain and simple. numbers are for idiots - see remark on stats - and cheat accusations are as lame as cheating itself)
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Just to add a personal note to another common misconception (the more the better i.e. "securer"): i do not run two or more Anti-virus 24/7. Reasons are obvious. I do have additional tools i will run on given occasions, but imo you have to make a choice in the first place. So imo choose either VAC (if it stayed on however that wouldn't make a big difference though

so honestly, where is the issue?) or full feature pb plus streaming to one AC streaming service - simply choose the best for your needs.
"The more the better" is the same nonsense (the choice of the clueless) like "a little security is better than sod all"; No it isn't, what is required is a concept (includes: effort and decisions to make)