Pavlov

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Thaelyn

FNG / Fresh Meat
Jun 19, 2011
298
97
0
Tulsa, Ok
I do get a slight performance hit on that map, but nothing as extreme as what you're saying here. I do believe that the devs said at one point that Pavlov's was one of the more demanding maps in terms or resources. I may be misremembering, though.
 

Sufyan

FNG / Fresh Meat
Sep 15, 2011
301
270
0
Sweden
Since the last patch the map has become nearly unplayable for me. Whenever I respawn or enter a new area, the game freezes as if caching new content. The screen freezes for several seconds, and when the freeze comes loose again I may find myself having walked a long distance unknowingly. This is the only map where my game acts this way.
 

Krobar

FNG / Fresh Meat
Jun 11, 2011
1,497
651
0
The sewers of Leningrad.
i also don't have good and stable framerate in this map. In others map i get 70-100 fps, in pavlov i get 40 fps mimum 60-70 max

Umm are you on meth? Because you'd have to be to see the difference between any of those FPS rates. You only have the right to complain about FPS if it actually enters the "Red" in the stat display. Reason? I average 35 FPS... I don't complain.
 

Dan.

FNG / Fresh Meat
Aug 28, 2011
74
51
0
Umm are you on meth? Because you'd have to be to see the difference between any of those FPS rates. You only have the right to complain about FPS if it actually enters the "Red" in the stat display. Reason? I average 35 FPS... I don't complain.

Sorry but if you're used to 60fps like I am, I notice a drop straight away if it goes below 60, 50 Fps I notice, 40 Fps is bad to me.
 
  • Like
Reactions: nike_angus

Mungo

FNG / Fresh Meat
Sep 27, 2011
65
22
0
26
Australia
Must be the bricks.

2cf2y5i.jpg
 

Kukki

FNG / Fresh Meat
Aug 29, 2011
55
5
0
They removed them couple of patches ago, and now they're back. Performance was the same.
 

Alperce

FNG / Fresh Meat
Sep 13, 2011
447
240
0
Portugal
I have minor stuttering in Pavlov's aswell, and most people seem to have an either minor or major fps decrease while playing.

In my case, the game loses about 10 fps when outdoors on pavlovs when compares to other maps, in which I have ~45 fps outdoors, which is quite a bit when compared to the ~35 in Pavlov's.
 

Mike 78

FNG / Fresh Meat
Sep 14, 2011
184
202
0
I don't think it's a matter of map size alone so much as the level of detail in the maps.

If it can't handle Pavlov's house then there's no way it can handle maps like Berenzina. Larger maps is further viewing distances which requires more of the engine and your system. I'm worried by the bad performance issues for many people and the implication that has on the limitations of the new engine.
 
  • Like
Reactions: Mike_Nomad

Baine

FNG / Fresh Meat
Aug 2, 2006
196
39
0
If it can't handle Pavlov's house then there's no way it can handle maps like Berenzina. Larger maps is further viewing distances which requires more of the engine and your system. I'm worried by the bad performance issues for many people and the implication that has on the limitations of the new engine.


Mh i don't think so. The devil is in the detail. I can play Spartanovka at good fps (30-40) but Pavlovs is a problem.
 

6S.Maraz

FNG / Fresh Meat
Aug 31, 2011
118
51
0
Pavlov and Barracks are big problems. They were not during beta. I frankly hope that TWI stops "optimizing" and "improving perfoemances" of the game, because the game runs slower for me at eatch patch.

Intel E8500 3.16Ghz 6M cache
3GB RAM
Nvidia GT240 1GB
Win XP

(I always play with low or medium video settings, but Pavlov and Barracks are a continuous stutter).

Maraz