Patriarch Less Than A Minute Kill.

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hajalie24

FNG / Fresh Meat
Jul 9, 2009
159
0
0
I did this on hard twice, only like 3 people actually bought katanas (including me) and we surrounded him and he died in like 15 seconds, the rest were shooting with like flamethrowers or something, i guess the thought it wouldn't work or something lol.
 

Anemia

FNG / Fresh Meat
Mar 22, 2009
232
15
0
Anyone tried it on suicidal? It might actually work. But you might wanna use 6 5zerks then, due to their damageresistance and increased damage with melee.
 

hajalie24

FNG / Fresh Meat
Jul 9, 2009
159
0
0
I'm thinking might work on suicidal, he will probably kill one person but by the time he does he'll be dead.
 

kikin chikin

FNG / Fresh Meat
Jun 12, 2009
13
1
0
I haven't been able to try it on suicidal, but I was in two 6-man hard games recently where we got at least half of the team to do it. One was on manor, and we welded him in the entry of the house and went off on him. 5 katanas, and one bystander attacked and took him down in less than 30 seconds with two players dying. The second game (same group of people mostly) we went to Office, and fought Patty in the room with the cubicles. This time 2 of us went katana, another 3 went hunting shotty, and we killed him in about two minutes after losing half the team just to see the difference.

I'm convinced now that it would work on suicidal as well. The only better strategy that I can see is to go 6 high level sharpies using xbows and popping him with headshots. Not quite as fast (because some of the players will miss), but you take less damage due to the distance involved.
 

Ihmhi

FNG / Fresh Meat
Jul 7, 2009
401
6
0
36
www.asseater.org
I don't see why you couldn't. Does the melee in this engine work as it does in Source (where the hit is basically a single dot in the center of the screen)? If so, it's pretty hard to miss Patches.
 

Nazarov

FNG / Fresh Meat
Aug 24, 2009
674
190
0
What I want to know is what you do when the Pat rushes one person? It's hard to get him off your back once he targets you for kill :/
 

rckrdude

FNG / Fresh Meat
Sep 16, 2009
313
86
0
McAllen, TX
What I want to know is what you do when the Pat rushes one person? It's hard to get him off your back once he targets you for kill :/

Well one thing that is absolutely necessary when fighting patty, particularly if you're not going to weld him in, is having some form of cover nearby. It can be anything that is solid throughout without any spaces in between- tanker on farm works, the hut with the trader on manor does not.

When he rushes one person, he pushes him away and usually brings out his chaingun. This is when the cover becomes a lifesaver. It is also necessary to avoid stray chaingun shots and rockets when Pat shoots from a distance.

As long as u have a firebug to show you where he is when cloaked and you have a couple sharpshooters and supports on the team, you should be able to make him kneel before he gets to anyone really.
 

Nazarov

FNG / Fresh Meat
Aug 24, 2009
674
190
0
Thanks. I usually stick with the team in the final wave and they're usually out in the open. No wonder we get wiped out all the time lol
 

kikin chikin

FNG / Fresh Meat
Jun 12, 2009
13
1
0
Well one thing that is absolutely necessary when fighting patty, particularly if you're not going to weld him in, is having some form of cover nearby. It can be anything that is solid throughout without any spaces in between- tanker on farm works, the hut with the trader on manor does not.

When he rushes one person, he pushes him away and usually brings out his chaingun. This is when the cover becomes a lifesaver. It is also necessary to avoid stray chaingun shots and rockets when Pat shoots from a distance.

As long as u have a firebug to show you where he is when cloaked and you have a couple sharpshooters and supports on the team, you should be able to make him kneel before he gets to anyone really.
That's not actually true. You don't need cover at all if you all rush him with katanas. He will quickly drop to one knee after only he gets in his one melee shot. Then when he stands up he will try to run first, which he can't because you surround him. Then he will try to pull out either the chain gun or load a missle, but if you keep hitting him, he will not actually get the chance to fire before you either send him back to one knee or he dies.

Another great spot for doing this by the way is in the basement of biotics lab. You can stay in the little room and wait for him to get close enough, then pounce him.

It's very interesting how with this change, it is much more of a hunt for patty rather than an exercise is surviving against him.
 

rckrdude

FNG / Fresh Meat
Sep 16, 2009
313
86
0
McAllen, TX
Does that work on suicidal without welding the doors? He should pretty easily take down at least 2 guys per heal if you're that close, even more on the following heals because he can stay alive longer, but I might be wrong.
 

[UIT] Akame

FNG / Fresh Meat
May 5, 2009
1,280
129
0
My own personal hell
I don't see why you couldn't. Does the melee in this engine work as it does in Source (where the hit is basically a single dot in the center of the screen)? If so, it's pretty hard to miss Patches.
I don't know how the damage is dealt but I has seen two 'zerkers on the same skrake and then one died even though there were no other specs and no player firing at the skrake and he wasn't the one getting attacked.

@rckrdude
You want to weld the doors on the off chance that he hits a player and runs after them then cloak and runs away. Suicidal is the place where this comes into play because he is still so easy on hard. Even if you lose one person, 5 katana's are way more than enough.
 

[AKMF] WANZI

FNG / Fresh Meat
Sep 17, 2009
15
0
0
melbourne
The idea with Katanas (Chainsaws too) is you surround him so he can't escape. He can't fire rockets or his machine gun. The ideal situation is in a building or at least have him cornered against the wall. You don't even have to change your class. It was so fast it was almost too easy.
thats my favourite pat killing technique its just that no matter how many times u say follow me or change to beserker or something theres always those retards that dont listen and mess up the whole thing or jus end up dying
 

[AKMF] WANZI

FNG / Fresh Meat
Sep 17, 2009
15
0
0
melbourne
everyone go sharpshooter and take crossbow. aim for the head.

probably even faster than rushing him with katanas - and it is a more safe way to kill him... :p

support specs using hunting shotguns alt fire work too.

LAW is not as efficient though.
i wouldnt say law isnt always efficient enuff, there have been several times where the whole team is dead and im running round with lv5 medic and a law and pretty much shoot him when he stops chasing me. to me its much more effective cos i dont have to concentrate on aiming at him and if i miss then it will hit a wall or something and still damage him. plus its just fun blowing stuff up :)
 

Soanos

Member
Jul 2, 2009
569
8
18
Finland
i wouldnt say law isnt always efficient enuff, there have been several times where the whole team is dead and im running round with lv5 medic and a law and pretty much shoot him when he stops chasing me. to me its much more effective cos i dont have to concentrate on aiming at him and if i miss then it will hit a wall or something and still damage him. plus its just fun blowing stuff up :)

Um... You do realise you have been helping him all along by providing him a free smoke screen so that no-one else can aim properly?

A LAW does 650 damage on enemies. Patriarch has 19000hp on 6 player normal. You have 15 rockets.

A Crossbow bolt does 300 damage, but 6x300 (1800) on headshot. This is before possible perk bonuses. You have 40 arrows. Do the math. 6 players with crossbows, all scoring a headshot reduce him to 8200HP instantly, which is over half of his HP, after which he runs away to heal. I total, the team should need to fire or 4 arrows each into Patriarch on 6-player Normal. He probably can fire a few rockets to give his position away for the team though... So moving is a good idea. :p :rolleyes:
 

[AKMF] WANZI

FNG / Fresh Meat
Sep 17, 2009
15
0
0
melbourne
Um... You do realise you have been helping him all along by providing him a free smoke screen so that no-one else can aim properly?

A LAW does 650 damage on enemies. Patriarch has 19000hp on 6 player normal. You have 15 rockets.

A Crossbow bolt does 300 damage, but 6x300 (1800) on headshot. This is before possible perk bonuses. You have 40 arrows. Do the math. 6 players with crossbows, all scoring a headshot reduce him to 8200HP instantly, which is over half of his HP, after which he runs away to heal. I total, the team should need to fire or 4 arrows each into Patriarch on 6-player Normal. He probably can fire a few rockets to give his position away for the team though... So moving is a good idea. :p :rolleyes:
no no in that instance im talking about if the rest of ur team has died. i never use nades or LAW when there team members around cos it kills them as well. otherwise im running at him with a katana :D
 

Ihmhi

FNG / Fresh Meat
Jul 7, 2009
401
6
0
36
www.asseater.org
[AE] has done it with a mix of [AE] members and vets on Suicidal West London. When I can get [AE] 455 Nerkle offa his butt to fraps it, we will post proof.

It was actually not as challenging as you'd expect.

With this method, things either go really right or really wrong. If things get messed up they just go wrong a hell of a lot faster.

Tips for those who want to try it:

1) Communication and teamwork are paramount.

2) You must keep him surrounded at all times. This is harder than it sounds, especially if you lose a couple of guys.

3) You need at least 3 guys to do it, but you have no backup - i.e., if one goes down, then Patches can get away. 4 is the minimum really with having a backup.

4) Even Berserker Level 0 - even on Suicidal - puts out better damage than some other perk.

5) If you get hit and knocked back, heal up and get right back into the fray. Do not stop hitting him no matter what; your life literally depends on it.

6) If you want to practice the technique, the best place on stock maps is West London in the church. Use the pillars for cover, and as soon as he comes in spring out and surround him with blades swinging.

7) One person is going to be hit first, nine times out of ten. This person should heal up a bit and try to stick back.

8) No matter the difficulty, so long as you have full armor and full health you will survive at least one hit. If you manage your heals well you might pull off two. Basically though, three hits and you are down for good. Patches won't last that long though.

9) This is obvious, but make sure you have full armor.

10) The best time to strike is after he uses his rocket launcher or minigun - catch him on the cooldown. Once the pain train of katana damage starts, he won't be able to get back up.

[AE]'s internal (unverified) record for taking out Patches - from the first swing to death - is roughly 20 seconds with six Level 4+ Berserkers.

It's very doable and it's fun. I do not believe in any way that this is a cheap strategy - it is very, very high risk. When things go wrong, they go wrong fast. It's no cheaper than plucking him from afar with crossbows or blasting him to pieces with Hunting Shotguns.

Get some buddies together, try it, and it's a lot of fun. It's really quite brilliant. ;D
 

Blakatz

FNG / Fresh Meat
Oct 2, 2009
4
1
0
my team (6 people all zerk lv5) used katana and killed patty in 10secs (yeh i know, we were all surprised), Suicide level Biolab map. Just surrounded him and slashed his HEAD like crazy.... no one died in the end.
Used the same tactics in manor (suicide), took longer this time....but killed him in 30secs and i think 1-2 people died.

This can only be done with good teamwork. We didnt really care if we died or not...just charged at patty like crazy and didnt bother healing ourselves when we got hit by his melee attacks

Also, we tried using Hunties (all SS lv5) using the trap tactic in the U room of bio lab suicide lvl. Killed patty, but took longer comparing to zerk. Used hunties as well for Westlondon suicide where the police gate is and i got the achievement for killing him :p