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Level Design Path Node Optimizing and Reach specs

gunslingor

Grizzled Veteran
Jan 11, 2011
232
56
Hi, I assume that a "reachspec" is a line between two pathnodes, but I could be wrong. Calculating reachspecs on build in my map takes about 5 minutes... My pathnodes are not optimized... please tell me how to optimize pathnnodes or point me in the direction of a tutorial. ANy help is appreciated.