[Pack] BallisticWeapons port to KF

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forrestmark9

FNG / Fresh Meat
Nov 29, 2011
1,110
39
0
Can you collect them and upload the files soon ? I only have time on evening and night and on the day i must work , so would be great if you can do this soon :)) wana play with them and test them :))

@Forrest: Hows it going on with the weapons ? and when do you send messages or talk to us who you want for testing ?

I will soon be making the server public
 

BFMSAND

FNG / Fresh Meat
Dec 17, 2011
443
10
0
Rainbow Killing Floor
Oh cool, do you also know how long it takes for you to make the files available for downloading here and making own servers with it or play solo with it ? Just want to know, cant wait for testing the awesomesauce
 

forrestmark9

FNG / Fresh Meat
Nov 29, 2011
1,110
39
0
Oh cool, do you also know how long it takes for you to make the files available for downloading here and making own servers with it or play solo with it ? Just want to know, cant wait for testing the awesomesauce

It won't be available for public download until I have it in it's Final 1.0 stages, It's currently in Beta 5.566
 

-MGS- Sniper

FNG / Fresh Meat
May 22, 2011
869
38
0
bfmsand im sorry to enter this thread again but every post you are asking for times etc.. Forrestmark has stated MANY times he is working on it, calm down mate your not going ot make it quicker if anything you will slow forrest down! :)

Patience my man patience :)

It will be worth the wait
 
Last edited:

BFMSAND

FNG / Fresh Meat
Dec 17, 2011
443
10
0
Rainbow Killing Floor
Yeah i know sorry man, just asked this one last thing, also hopefully carver uploads his ut2004 version so i can try this one while waiting for this awesomesauce in the meantime :)
 

forrestmark9

FNG / Fresh Meat
Nov 29, 2011
1,110
39
0
bfmsand im sorry to enter this thread again but every post you are asking for times etc.. Forrestmark has stated MANY times he is working on it, calm down mate your not going ot make it quicker if anything you will slow forrest down! :)

Patience my man patience :)

It will be worth the wait

Btw MGS to fix your projectile colliding with yourself add this to all the ProcessTouch functions in the projectiles

Code:
	// Don't let it hit this player, or blow up on another player
	if ( Other == none || Other == Instigator || Other.Base == Instigator )
		return;

    // Don't collide with bullet whip attachments
    if( KFBulletWhipAttachment(Other) != none ){
        return;
    }

    // Don't allow hits on poeple on the same team
    if( KFHumanPawn(Other) != none && Instigator != none
        && KFHumanPawn(Other).PlayerReplicationInfo.Team.TeamIndex == Instigator.PlayerReplicationInfo.Team.TeamIndex ){
        return;
    }
 

-MGS- Sniper

FNG / Fresh Meat
May 22, 2011
869
38
0
Thanks mate , i got that sorted a while ago lol but i done the BW guns a diff way by bypassing ballisric weapons only needing code when needed.

Looks like your pack is going well mate ! I always see you compiling on steam lol