Over 1400 suggestion threads

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Nicholas

FNG / Fresh Meat
Sep 16, 2010
1,275
665
0
The most important thing this game needs is, maps, maps, and more maps. The problem with Ostfront was everyone knew every single position.
 

Forssen

FNG / Fresh Meat
Nov 23, 2010
851
315
0
Sweden
Remove my threads and you're left with 63 ideas and suggestions (so how many threads did I make :p)

Checked out of curiosity. You made 82 threads in Ideas and Suggestions for RO2 and 14 for RO. That's like under 100, it's nothing :rolleyes:

EDIT: I wonder how many of those made it in, the third one you made for RO (slow death) did at least.
 
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<animal>INSTINCT

FNG / Fresh Meat
Aug 20, 2007
471
155
0
Running into a mushroom cloud
Ok <deep breath>

Rolled up sleeves and sideburns make you badass, weapon upgrades won't be game-changers, why we won't be allowed to bail out of tanks, when will RO2 be released, AT rifles are innaccurate, can we please have solothurn?, can we please have molotovs?, why is the mkb42 included?, nades need to be harder to use, nades need to be easier to use, nade spam is a huge problem, give us more nades, give us less nades, will bullet penetration make MGs too powerful?, can we have flamethrowers?, removable sight hoods, animations for exiting transport, when will RO2 be released?, mosins vs kars, effects of cold weather, landmines, camoflauge for snipers, female snipers, when will RO2 be released?, weapon jams, effects of heroes, damaging tank optics, dropping grenades down tank hatches, slow death, when will RO2 be released?, no you aren't getting a ****ing medic class!, riding on top of tanks, server options, dealing with TKers, stick nades should get thrown farther, no more lightning-fast prone turns, melee gameplay, and when will RO2 be released?

That pretty much sums up the last year or so of the ideas and suggestions section

Lemme know if I left anything out;)
 
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dogbadger

FNG / Fresh Meat
Aug 19, 2006
3,230
553
0
here to kill your monster
The most important thing this game needs is, maps, maps, and more maps. The problem with Ostfront was everyone knew every single position.

there were loads of maps that were rarely if ever played- the problem was a lack of choice of maps across the servers, which seemed to happen around the time of the 50 player servers - probably not a coincidence.
 

kainhall

FNG / Fresh Meat
Jun 30, 2010
225
174
0
.ouy evah on aedi woh gonl taht koot ot epyt

PS, just noticed that "taht" is how i normaly spell that when i goof....
 
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NoxNoctum

FNG / Fresh Meat
Jun 15, 2007
2,968
722
0
The most important thing this game needs is, maps, maps, and more maps. The problem with Ostfront was everyone knew every single position.

you could have 100 (official) maps and that would still be an issue.

but ya the more maps the better! hoping for a map contest like they did for ostfront. I mean damn, that gave us Leningrad!

As well as more official maps released after release, which im sure they'll do.
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
0
As opposed to Killing Floor's 2,530. :rolleyes: Most of them are suggestions for Arma-Lite weapons and their various clones.