Nice of you to admit some of ArmA2 weaknessesIt does tell you something about the persons motivation.
Like when i see a preview video of Lenton holding a fake ill-designed M4 i'll know that the game is going to go do some things very badly. Authenticity being one of them. It's a complete lack of enthusiasm to get ANYTHING right.
But when a developer brings in a freaking tank.... What does that say about being enthusiastic?
Imo you can expect a whole lot more from those guys.
Even though they are totally unrelated to the game at hand, you can tell how a game could turn out. In CM's case, it hinted at a complete and utter failure, which they unfortunately recovered from to bring us more of the same crap.
That enthusiasm works very well for Randy Pitchford from Gearbox as well. When he talks about his games he almost shines, and he could almost sell me any game no matter how crappy it is.
Hell, i could buy My Little Pony guys when that guy starts talking about it with those twinkling eyes.
ArmA 2 on the other hand does have it's problems but it's very ambitious, and a blast in co-op no other game comes close to.
SP has more than it's share of problems but it's just something to hold you over untill you find a proper squad.
That is a completely different discussion though.
For now, lets just focus on the next failure of CM.
Btw., while I always thought you were annoying as hell when we were discussingabout the Rainbow Six / Ghost Recon series etc., I really have to agree about the OFP fail this time. I loved OFP and I even created 9543 custom missions back then and DLed/played like basically every (good) custom campaign there was. This is really a shame to the name OFP.. but then again, the series lives on with ArmA(about the quality we can discuss however), so it doesn't really matter anymore imo.
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