Operation Flashpoint 2 preview and screenies

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KrazyKraut

FNG / Fresh Meat
Nov 22, 2005
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Beer capital of the world
THANK GOD there's no free aim. It's okay for firing from the hip, but in ArmA it's just a stupid and unrealistic feature to make shooting harder. OFP (the original) had it right, ArmA screwed it up.
 

Nimsky

FNG / Fresh Meat
Nov 22, 2005
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Elitist Prick Nude Beach
THANK GOD there's no free aim. It's okay for firing from the hip, but in ArmA it's just a stupid and unrealistic feature to make shooting harder. OFP (the original) had it right, ArmA screwed it up.

You do realize you can reduce the floating zone, right?

It seems you just hate anything BIS comes up with, no matter what, completely overlooking the good things. We get it.
 

KrazyKraut

FNG / Fresh Meat
Nov 22, 2005
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And you seem to excuse all the fatal flaws their games have and in turn bash on anything the devs of this game show. We get it.

You can only reduce the floating area altogether -> pointless
Since having less floating area makes the game easier -> even more pointless in multiplayer
 

Pharnakes

FNG / Fresh Meat
Jul 25, 2007
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So now you are the one complaining about the solution to the problem you are complaning about?:rolleyes:
 

Nimsky

FNG / Fresh Meat
Nov 22, 2005
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And you seem to excuse all the fatal flaws their games have and in turn bash on anything the devs of this game show. We get it.

Hurrr.

Yeah, I'm bashing OFP2 for the hell of it. That's what you think, right?

Actually, I don't do that. I'm bashing OFP2 because it doesn't deliver. Remember. this is the sequel to Operation Flashpoint we're talking about. Not a GRAW or Battlefield clone, but Operation Flashpoint. Therefore, I'm judging this game on its realism. I expect a high level of realism, a certain standard that the game should live up to, even on normal difficulty. Same goes for ArmA 2: what if BIS decided to add a nonsensical feature like hit feedback in ArmA 2? I wouldn't even buy it. And like I said in my previous posts in this thread, I'd love to be proven wrong, but Codemasters hasn't shown a single clue that OFP2 will be a worthy sequel to the original. None of the footage they've shown makes me think "Wow, impressive. Codemasters are experts in realism. They will pull off a great sequel.".

As for the floating zone, first you said you don't like the freeaim, but you don't like the option to turn it down either? Weird.

Maybe you're just not that into realism. That's ok, nothing wrong with that. But don't go bashing BIS for the hell of it. You're the one who's biased, not me.
 
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KrazyKraut

FNG / Fresh Meat
Nov 22, 2005
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If you read my post I said it's okay for a "hipped weapon mode", but not for a correctly sighted weapon.

And you can stop your constant waving of the realism flag. I almost finished the ArmA campaign and fundametally it's not realistic, because their system doesn't work. Because realism doesn't come from a checklist of features. Because their game basically only works in multiplayer. So if people point out how freaking realistic ArmA is? Maybe in multiplayer. In singleplayer it's a joke. Maybe I'm not that much into realism, maybe your idea of what is a realistic game is flawed.

And why I'm bashing BIS? Because it's them who don't deliver. Who sold a completely broke game about two years ago and who seem to be doing the same just now. I actually bought and played ArmA, I actually wanted to like it and Bohemia Interactive for making it. But they simply failed and they learned nothing from it.

You seem emotionally attached to the name Operation Flashpoint... just think about how stupid that really is. Anyone who played OFP, and I mean ANYONE, knows that Bohemia is now making the ArmA series. So Bohemia really loses nothing and Codemaster gains but a short second of recall value. That's it.

Who would benefit if Codemasters was making another ArmA like you apparently would want them to? Noone. Just to titles begging for the same crowds attention. The way it is now you have the more hardcore, more complex ArmA II and the more casual, more accesible OFP - DR. Everybody should be happy with one of them (or both).

The real problem is that apparently both are not exactly great at what they are doing.
 
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Nimsky

FNG / Fresh Meat
Nov 22, 2005
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Even the biggest ArmA fan admits that ArmA's singleplayer was poor and that it isn't the most optimized game. It does have quite a few bugs, but that's not what we're talking about - we're talking about realism. And from that perspective, Bohemia Interactive definitely delivers. I can't think of a more realistic game than ArmA that is equally large-scale and open-ended (not counting flightsims, etc). It's very exciting to play in co-op.

As for Codemasters messing up OFP2 (that is: making a completely different game): Operation Flashpoint fans have every right to complain when a company hijacks the name of their beloved game. Codemasters claim that they are making a realistic title. They even call it "hardcore" in one of their recent videos. Heck, the game is even called Operation Flashpoint 2! So of course people are expecting realism. But when that doesn't happen, people get disappointed. It's quite logical actually. A game pretending to be something it is not, is bad.

The problem isn't that OFP2 exists. It's that it carries the name Operation Flashpoint, and that it doesn't live up to its standards. They could just call it "Dragon Rising" or something, and there would be no problem.

FYI, I have only played about 10 hours of OFP, so I'm not the biggest fan either. But I do love and respect the series.

I prefer to keep the realism flag waving. We are talking about OFP, after all. :D
 
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Uurastaja

FNG / Fresh Meat
Jun 20, 2008
873
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Finntart
OFP2 looks and sounds nothing like what Codemasters hyped about back in those days when the CGI-trailers got released. Everytime I see a video/screenshot with in-game material I always get a very underwhelmed feeling. OFP2 really does seem like another Battlefield: Bad Company game without depth.
 

Pharnakes

FNG / Fresh Meat
Jul 25, 2007
518
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And you can stop your constant waving of the realism flag. I almost finished the ArmA campaign and fundametally it's not realistic, because their system doesn't work. Because realism doesn't come from a checklist of features. Because their game basically only works in multiplayer. So if people point out how freaking realistic ArmA is? Maybe in multiplayer. In singleplayer it's a joke. Maybe I'm not that much into realism, maybe your idea of what is a realistic game is flawed.


The point is not wether or not Arma is realistic, its that it has the potential to be realistic if you take a few minutes to do it. Now wether or not BIS should truely be credited with that is prehaps debatable as a large part of it is due to the comunity efforts, but the point remains that there is no other game (except ofp) that it would be even remotley possible to do it in, and by the looks of things OFP:DR will not offer any such "framework" for realsim either. Maybe it will, but I very much doubt it.


As for wether or not BIS delivers, IDK, I never pay attention to any promises made by devs, precisely because they ussualy end up breaking them. What I do know is that Arma now offers a depth of freedom and gameplay, that despite its flaws is none the less undeniably unique, as what other game offers anything close to it? As I said I have no idea what BIS promised, but what they have delivered is the only one of its kind, and the only FPS aside from RO and TF2 that can hold my attention for longer than a week or 2.
 

SiC-Disaster

FNG / Fresh Meat
Dec 16, 2005
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Netherlands
www.tangodown.nl
Everything Nimster said and more.

I'd like to add in on the ArmA discussion.
ArmA's campaign was piss poor, the optimalisation sucked *** and performance was ****ty. I needed a lot of addons to enjoy the atmosphere as the game as well. All of that i can understand, because i agree with them.
But you have to be able to look past those shortcomings and get a sight of the bigger picture, what ArmA DID deliver.

Now i have played ArmA 2 for several days and so far i havent touched any other game yet.
I played a long time and i have encountered NO bugs so far, none at all.
You are basing your hate on previous ArmA and some of that is justifiable, but do remember that OFP's campaign was just great.
ArmA 2 regains that OFP glory and has a truely good campaign so far, and i loved every second i played of it.

What bothers me is how some of you almost seem to enjoy some of the (for me) best games ever made go down the drain.
The fact that BIS stays true to their original aim of making a simulation-shooter makes them worth my every penny already tbh.
And to be perfectly honest, it annoys me to hell and back just hearing you speak in such ways.
Operation Flashpoint was a hardcore realistic game (and yes, it did have some features to make it more easy for the beginner. That in itself is no flaw, the core gameplay remained the same but the player only got some extra helpers to guide him along, just like you can do in most other sim-games.)
That is why Operation Flashpoint 2 should (logically) be exactly that as well: a hardcore realistic game.
Not a semi-realistic improvement on Battlefield like OFP2 is looking like now.
Your attitudes toward selling out is distressing, even though this is just a game the ethics behind it are plain wrong and imho poor characteristic traits.
The fans of OFP deserve a worthy original, not some dumbed down POS.
OFP did so well because it was so realistic, not because it was trying to be like every other shooter out there, and that is what OFP2 is doing right now: trying to be like any other shooter out there.
How people can accept that is beyond me, it's just plain selfish to want OFP2 go down a mainstream road just so YOU can enjoy it more.
If you were not an original fan, you do not 'deserve' to enjoy OFP2 (maybe badly worded but i cant find any other way)
You should go play another game which does offer you the gameplay you want.
Leave OFP alone. Like it wasnt bad enough already that the mother of tactical gaming sold out to the uncaring horde, leave some for us tactical gamers too will you?

The way of getting more fans should not be in dumbing down the original game but expanding on what is already there, just like ArmA 2 does.
There's the new high-command, the new Warfare mode, the new and improved campaign actually implementing all of this, the talking to civilians which can lead to crucial information, a random mission-generator, and so much more.
It might not all be perfect just yet, but it IS a hell of a lot better then ArmA ever was, or will be.

You have not had experience with ArmA 2, i have. I have seen nothing of what the German magazines have reported to see, and BIS have a long good history of supporting and patching their games and thus can only get better.
You simply cannot create a game of this size and expect it to be perfectly bug-free from the get-go.
The German release and some of its problems was unfortunate, but it wouldnt have mattered if they had waited another year because you still would have found bugs.

Keep on waving the realism flag.
 
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Tomcat_ha

Grizzled Veteran
Nov 21, 2005
3,277
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eh, i dont think arma was badly optimized more that it didnt support dual core etc.
 

Murphy

FNG / Fresh Meat
Nov 22, 2005
7,069
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liandri.darkbb.com
Haha, not even the old "getting mah popcorn out" comment can be left undebated in here. Nothing about you DraKon2k, just struck me as funny and defining for this kind of discussions. :p

I don't feel like getting into it more than spouting my opinion real quick:
Flashpoint 2 is a disgrace to its name. It could be fun to play and I bet it is a blast in co-op but it's still a disgrace to the name and it makes me angry for reasons posted earlier.
ArmA2 seems like a really cool game from the videos I have seen. As long as there are no show-stopping bugs I'd say it delivers. Unfortunately I can't run it myself, but if I could I would get it in a heart-beat.
 

KrazyKraut

FNG / Fresh Meat
Nov 22, 2005
1,848
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Beer capital of the world
What bothers me is how some of you almost seem to enjoy some of the (for me) best games ever made go down the drain.
The fact that BIS stays true to their original aim of making a simulation-shooter makes them worth my every penny already tbh.
I pay hard earned money for their games. I pay for a game and not for spirit. If i wanted to do that I'd give it to charity.
And to be perfectly honest, it annoys me to hell and back just hearing you speak in such ways.
And it annoys the **** out of me that you run your mouth about every detail of games like this one, blatantly ignoring that your holy grail shares many of the flaws or is worse in many aspects (while better at others). It's just blind fanboyism. And I despise people who base their whole judgement on subjective emotion instead of reason. It has more in common with the search for a common enemy than actual criticism.
Operation Flashpoint was a hardcore realistic game (and yes, it did have some features to make it more easy for the beginner. That in itself is no flaw, the core gameplay remained the same but the player only got some extra helpers to guide him along, just like you can do in most other sim-games.)
That is why Operation Flashpoint 2 should (logically) be exactly that as well: a hardcore realistic game.
Not a semi-realistic improvement on Battlefield like OFP2 is looking like now.
Your attitudes toward selling out is distressing, even though this is just a game the ethics behind it are plain wrong and imho poor characteristic traits.
See, that's what you never get. It's not the same developer, so to me there's no selling out. It's a different dev team and it will be a different game. That was clear to me from day one. Sure the original will be one of the inspirations but that's it. And don't dig up this or that interview where they said this or that. Devs talk **** all the time, see Peter Molyneux, what should be judged is the final product.
The fans of OFP deserve a worthy original, not some dumbed down POS.
That's what ArmA is for. Same dev, same engine, same game (more bugs). So who needs more of the same.
If you were not an original fan, you do not 'deserve' to enjoy OFP2 (maybe badly worded but i cant find any other way)
Just plain bs.
You should go play another game which does offer you the gameplay you want.
See that's what you should do. Play arma and leave this game alone. I got a fine solution for you: just call it dragon rising and ignore the operation flashpoint prefix. See all of a sudden it's just some game you don't care for made by some dev. No need anymore for all your emotional issues.



You have not had experience with ArmA 2, i have.
Wrong, I have, as stated in the ArmA 2 thread.
I have seen nothing of what the German magazines have reported to see,
Then you are just turning a blind eye on it as usual.

..and BIS have a long good history of supporting and patching their games and thus can only get better.
Or in English: They have a long history of publishing unfinished games.
You simply cannot create a game of this size and expect it to be perfectly bug-free from the get-go.
The German release and some of its problems was unfortunate, but it wouldnt have mattered if they had waited another year because you still would have found bugs.
They had all the time in the world to fix all the issues ArmA had and i'm not necessarily talking about bugs. It's not the bugs that stop the game from being great, just like the German review said. But no, instead they decided to add more junk and touch up the graphics.
 
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