The game centers your sight after you fire a shot.
So did RO1. And most "realistic" games.
You don't need to actively correct for the gun's kick back for sms's and ar's,
What game are you playing? MGs, SMGs, and ARs kick like mules without heavy mouse intervention.
the game does it like in all arcade shooters.
I haven't seen any expanding crosshairs in RO2...
Even BF3 has more kick back on the guns and the sway is about the same.
So -both- games can't be trying to realistically implement gunplay? Doesn't BF3 have crosshairs? Does BF3 have free aim?
You think BF3 is not arcadish?
Haven't played it, wouldn't know.
The game is just to easy now.
Still not sure what game you've been playing. I seem to die an -awful- lot nowadays...
Everybody can play it just like TW intended it to.
You mean as a pretty realistic depiction of WWII combat? Yeah, I agree.
I don't want to play with kids and twitchers, I stopped playing RO2 for now cause BF3 is just the better twitching game right now.
You just said you don't want to play with kids and twitchers, then you go and say that BF3 is the better game immediately after saying it's an arcadey twitch shooter. lol wut.
In RO you had to support your gun to get th zero sway you get now when you're standing up right after sprinting a mile. You had to pick your position right, now any position will do.
Too bad you can't sprint a mile (more like 100m or so), and there is a pretty fair bit of sway modeled in the game. If you think any position will do, you obviously haven't been playing for very long, or you aren't very good at RO2.