Oosterbeek Map Development

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Active member
Dec 18, 2012
Oosterbeek Early Outline

Planning 5 - 6 objectives on a playable area of approx 600 X 400 Meters (30,000 UU X 20,000 UU)

Objectives will be smaller than some of the other maps but more densely decorated with trees and other meshes.

I have compiled a wish list of assets to be developed for this Dutch location here: http://imgur.com/a/7hidq

The map will be heavy with trees in some areas and will include both coniferous (pines) and Deciduous (leaf) trees and bushes. I have compiled the stock tree options to choose from here:

I will likely include the Custom trees we used on both Omaha and Brest to fill in (Mauperitus or something like that?)

I will post updated here in the thread and welcome any suggestions or feedback.

I found a very good YouTube channel that breaks down different details of the battle here: https://www.youtube.com/playlist?list=PLNSNgGzaledhdFvNKnOE80ZyGv2vcWQ9Y

Along with a recent drone flight over a large portion of where the map will be set: https://www.youtube.com/watch?v=mAFv80fyMNQ
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