incoming idea.
The idea to create an online campaign to have a motivor on the fight and win battles.
A part of publiqueo and clan matches trypware can create an online campaign where you want to participate.
On its website could put a theater of war, with armies and territories of the front. every time you start a campaign, players enlist in an army and can not change until the war ends.
In a production system sotisficado, reinforcements, etc ... Could be organized battles for the conquest of the different territories, the battle is played and the army that wins will continue.
This already exists in other game but could do much more trypware sotisficado, for example, depending on which territories are lost or armies can win lose or gain production and reinforcements. Could be organized divisions and regiments, these with their respective reinforcements and as they are losing these disappear. If a division wants to move towards enemy territory, will consult a battle at a specific time determined by vote and whoever wins the battle continues, if a division has lost many troops that will be damaged and will have fewer reinforcements, and disappear. Each area will have a production system, and if it can conquer a territory with gasoline that can be used to supply tank. Each army will have a production based on money, troops and oil, if that territory conquests by the army can make money or reinforcements.
You could also give each player a class. At the start of the campaign you choose if you want to be a rifleman, sniper, machine gunner, etc ... But for those special classes such as mortar, sniper, gunner machinner, anti tank, Sapper, gunner should pass a statement, and when the pass will be given permission to the player so you can use in the campaign.
One could also introduce a hierarchy of positions, from recruits to master, these should be to win and one admin (trypware) must give their approval.
It would also have to obey the comrades who have greater range than you, and if someone plays solo to warn you here is played in teams.
The campaign could to support clans and communities according to their language, the Spanish they could be together in one division, as well as German, Italian, Russian ...
As finally add that the ideal would be that the campaigns were staged following a historical line. Starting from the eastern front, followed by Japan and Africa and ending with the western europe. This would be great also adapt Darkest Hour mods and Mare Nostrum to the new RO, and add the RO itself Rissing HOS and Storms.
That's my idea, is very complex but I think it would be very good.
The idea to create an online campaign to have a motivor on the fight and win battles.
A part of publiqueo and clan matches trypware can create an online campaign where you want to participate.
On its website could put a theater of war, with armies and territories of the front. every time you start a campaign, players enlist in an army and can not change until the war ends.
In a production system sotisficado, reinforcements, etc ... Could be organized battles for the conquest of the different territories, the battle is played and the army that wins will continue.
This already exists in other game but could do much more trypware sotisficado, for example, depending on which territories are lost or armies can win lose or gain production and reinforcements. Could be organized divisions and regiments, these with their respective reinforcements and as they are losing these disappear. If a division wants to move towards enemy territory, will consult a battle at a specific time determined by vote and whoever wins the battle continues, if a division has lost many troops that will be damaged and will have fewer reinforcements, and disappear. Each area will have a production system, and if it can conquer a territory with gasoline that can be used to supply tank. Each army will have a production based on money, troops and oil, if that territory conquests by the army can make money or reinforcements.
You could also give each player a class. At the start of the campaign you choose if you want to be a rifleman, sniper, machine gunner, etc ... But for those special classes such as mortar, sniper, gunner machinner, anti tank, Sapper, gunner should pass a statement, and when the pass will be given permission to the player so you can use in the campaign.
One could also introduce a hierarchy of positions, from recruits to master, these should be to win and one admin (trypware) must give their approval.
It would also have to obey the comrades who have greater range than you, and if someone plays solo to warn you here is played in teams.
The campaign could to support clans and communities according to their language, the Spanish they could be together in one division, as well as German, Italian, Russian ...
As finally add that the ideal would be that the campaigns were staged following a historical line. Starting from the eastern front, followed by Japan and Africa and ending with the western europe. This would be great also adapt Darkest Hour mods and Mare Nostrum to the new RO, and add the RO itself Rissing HOS and Storms.
That's my idea, is very complex but I think it would be very good.