Hi all, I began to start facing strange crash which I can't understand why it happens.
Even it happen on map change when I changed the map via webadmin when no players pressed join.
One thing that I noticed is that it doesn't crash when turning off the Map Vote option in KFMapVoteV2Handler. Any ideas, maybe someone had the same problem?
EDIT : nah only few maps more works fine...
EDIT2: nevermind found the problem and fixed(in 3 days lol).
Spoiler!
Code:
Exit: Socket shut down
Log: Collecting garbage
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin-real() [0x847d550]
Log: [ 2] [0xb777e500]
Log: [ 3] ./ucc-bin-real() [0x804eb07]
Log: [ 4] ./ucc-bin-real() [0x8076658]
Log: [ 5] ./ucc-bin-real() [0x84549a3]
Log: [ 6] ./ucc-bin-real() [0x846c3a6]
Log: [ 7] ./ucc-bin-real() [0x807b22f]
Log: [ 8] ./ucc-bin-real() [0x82bea4c]
Log: [ 9] ./ucc-bin-real() [0x82bfe54]
Log: [10] ./ucc-bin-real() [0x82bcef2]
Log: [11] ./ucc-bin-real() [0x846c319]
Log: [12] ./ucc-bin-real() [0x8472f67]
Log: [13] ./ucc-bin-real() [0x840bffa]
Log: [14] ./ucc-bin-real() [0x845565e]
Log: [15] ./ucc-bin-real() [0x80cc5c3]
Log: [16] ./ucc-bin-real() [0x846c319]
Log: [17] ./ucc-bin-real() [0x807b22f]
Log: [18] ./ucc-bin-real() [0x815e246]
Log: [19] ./ucc-bin-real() [0x8160529]
Log: [20] ./ucc-bin-real() [0x846c319]
Log: [21] ./ucc-bin-real() [0x8472f67]
Log: [22] ./ucc-bin-real() [0x840bffa]
Log: [23] ./ucc-bin-real() [0x845565e]
Log: [24] ./ucc-bin-real() [0x80cc5c3]
Log: [25] ./ucc-bin-real() [0x846c319]
Log: [26] ./ucc-bin-real() [0x8472f67]
Log: [27] ./ucc-bin-real() [0x840bffa]
Log: [28] ./ucc-bin-real() [0x845565e]
Log: [29] ./ucc-bin-real() [0x80cc5c3]
Log: [30] ./ucc-bin-real() [0x846c319]
Log: [31] ./ucc-bin-real() [0x8472f67]
Log: [32] ./ucc-bin-real() [0x840bffa]
Log: [33] ./ucc-bin-real() [0x845565e]
Log: [34] ./ucc-bin-real() [0x80cc5c3]
Log: [35] ./ucc-bin-real() [0x846c319]
Log: [36] ./ucc-bin-real() [0x8472f67]
Log: [37] ./ucc-bin-real() [0x840bffa]
Log: [38] ./ucc-bin-real() [0x845565e]
Log: [39] ./ucc-bin-real() [0x80cc5c3]
Log: [40] ./ucc-bin-real() [0x846c319]
Log: [41] ./ucc-bin-real() [0x8472f67]
Log: [42] ./ucc-bin-real() [0x840bffa]
Log: [43] ./ucc-bin-real() [0x845565e]
Log: [44] ./ucc-bin-real() [0x80cc5c3]
Log: [45] ./ucc-bin-real() [0x846c319]
Log: [46] ./ucc-bin-real() [0x8472f67]
Log: [47] ./ucc-bin-real() [0x840bffa]
Log: [48] ./ucc-bin-real() [0x845565e]
Log: [49] ./ucc-bin-real() [0x80cc5c3]
Log: [50] ./ucc-bin-real() [0x846c319]
Log: [51] ./ucc-bin-real() [0x8472f67]
Log: [52] ./ucc-bin-real() [0x840bffa]
Log: [53] ./ucc-bin-real() [0x845565e]
Log: [54] ./ucc-bin-real() [0x80cc5c3]
Log: [55] ./ucc-bin-real() [0x846c319]
Log: [56] ./ucc-bin-real() [0x8472f67]
Log: [57] ./ucc-bin-real() [0x840bffa]
Log: [58] ./ucc-bin-real() [0x845565e]
Log: [59] ./ucc-bin-real() [0x80cc5c3]
Log: [60] ./ucc-bin-real() [0x846c319]
Log: [61] ./ucc-bin-real() [0x8472f67]
Log: [62] ./ucc-bin-real() [0x840bffa]
Log: [63] ./ucc-bin-real() [0x845565e]
Log: [64] ./ucc-bin-real() [0x80cc5c3]
Log: Unreal Call Stack: UObject::GetFullName <- TestReach <- TArray<< <- UStaticMeshInstance::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UClass::SExit: Exiting.
Log: FileManager: Reading 0 GByte 409 MByte 737 KByte 158 Bytes from HD took 0.611326 seconds (0.289790 reading, 0.321536 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Tue Jun 17 00:37:41 2014
Even it happen on map change when I changed the map via webadmin when no players pressed join.
One thing that I noticed is that it doesn't crash when turning off the Map Vote option in KFMapVoteV2Handler. Any ideas, maybe someone had the same problem?
EDIT : nah only few maps more works fine...
EDIT2: nevermind found the problem and fixed(in 3 days lol).
Last edited: