Omaha beach map project need help!!

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lallup

Member
Jul 9, 2013
93
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italy
Thanks to Rekrut i can now use the huge casemate!! here is a first review of it,
entrance, corridor and the firing compartment, but there are other 5 rooms + the roof.. flametrowers will enjoy the fight :DD. I cannot upload all the pictures, these are things you must discover while fighting :p.
i was thinking to place only 2 max 3 bunkers like that, because they are really enormous!! to North,there will be lot of bodies once the fight begin.. i can try to place some meshes,but i wont charge the map too much
 

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lallup

Member
Jul 9, 2013
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pics
 

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Moskeeto

Moderator
Dec 29, 2011
2,681
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I keep growing giddy with anticipation. I hope we get a lot more Western Front maps out of this.
 

yours truly

FNG / Fresh Meat
Jul 30, 2012
94
1
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United States
That's cause those aren't Marines. Those are USA skins.

Yeah you are right those skins are US army. Those could be used but I was thinking 29th infantry division or Ranger skins would be a nice touch. The higgins boats are needed though. In my opinion there should be no boats on the map unless they are the right one. Both of these things aren't the mappers job though.

Also a question, are you planning on expanding the map to a town or field area behind the bunkers?
 
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lallup

Member
Jul 9, 2013
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italy
yes im planning to place the classic normandy fields with capture artillery bunkers objective (lot of trenches),next to artillery you gotta capture vierville sur mer,and maybe another objective...
 

lallup

Member
Jul 9, 2013
93
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little updates,im adding the field and the coastal gun objective,you will have the possibility to flank objective from every side...the allies victory depend on how you play : ).
the usa skin will be this one,not too much different from the dday type!
 

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JosephBaier

FNG / Fresh Meat
Mar 3, 2013
1,534
1
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why do you made fields behind the pillboxes? ville sur mer -> hill w/ more pillboxes -> field -> trench w/ bunker -> end