Old time RO player worried

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AJSB

FNG / Fresh Meat
Jul 13, 2010
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I'm not worried....the only thing is that i would love (and have a feeling that i'm not by far the only one) that they should add a non-despawn feature to Countdown mode.

Besides that, i believe that they are almost doing all the right choices (except that thing about the Mkb42.....errrrrr....i must be careful or else end up like some)

I myself sometimes like to play a realistic as it can get game and then play some more in a way more unreal way....
 

Comrade Kaizer

Grizzled Veteran
May 21, 2009
1,116
124
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As long as the configurations vary greatly and admins of server has access to these game play configurations, mutators, etc. I'm sure there'll be specific servers that will fulfill everyone's needs, some to greater extent.

I wouldn't mind experiencing the "unlocks" for one full go just to say I did it and then find a hardcore Realism and/or RO Classic type populated server and play from there on. Either way I await the game with bated breath and will play it as long as I played RO (for years).


. /fingers crossed on In Country and Rising Sun...

Rising Storm you mean... Rising Sun is the console specific spin off of Medal of Honor's (horrible) Pacific theater title.

;)
 
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HellBilly

FNG / Fresh Meat
Jun 13, 2011
197
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I'm an old cod competitive guy from the Cod era and I have to disagree, seriously RO and COD is not similar in any way possible and you play them completly different.

sorry i should be more clear .. all i play is TDM .. i forget most folks like the objective based gameplay types

get black ops and play with the m14 on hardcore
tdm vs firefight should be the same .. cod has small maps and its alot fater as i said in my other post

bullet drop ... i dunno .. the maps on cod are pretty small
the bullets do seem to do less damage over distance

the maps are small and the gameplay is fast
but all it really is cover and iron sights
 
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AJSB

FNG / Fresh Meat
Jul 13, 2010
78
60
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Hey !!! Didn't you have/had some BFBC2 servers ?!?
I have the idea that played on them !
Nice servers IIRC...i gived up playing on them (actually stopped playing at all in all severs) because my lousy ping penalty some time after i started to use a...3G connection :eek:
Looking forward in some months when we get 4G connections....it seems that they should be good enough w/o ping penalty ;)


I am a member of one of the largest tactical gaming clans that currently run COD4, COD5, COD:BO, and ARMA2 and your concerns are negligible; let me tell you why.

We run tactical servers nor run and gun arcade style servers. Many in the COD community shun servers like ours because we have rules leaning towards more realism and they want the younger newer run and gun style play. For the last few years the COD franchise has catered to the run and gun style of game play and ignored us hardcore tactical players. For this reason there are many in the tactical gaming community who are anxiously awaiting RO2 explicitly for the tactical realism. Basically we are all looking for a new home to play good honest and realistic tactical game play and RO2 is it.

Below is a link to a post made by one of our Battalion Commanders in the 7th cavalry in the forums here.
[url]http://forums.tripwireinteractive.com/showthread.php?t=55270[/URL]
 

AJSB

FNG / Fresh Meat
Jul 13, 2010
78
60
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It isn't like videos like this are being made. Battlefield 3 - Official 3D Spotting Trailer - YouTube


G !!! After the no support to XP, Origin(or whatever is called that POS) down our throats like it or not, we will get also those triangles again...

...and i saw videos with a single grenade blowing a brick wall and i bet that you still can cut a wired fence 7' tall with a single blow of a simple knife.

BF3 = BFBC2 Glorified Map Pack
 

Wodin

FNG / Fresh Meat
Mar 15, 2006
373
142
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Liverpool UK
I think you'll see a lot of new people come into the game playing relaxed realism servers and then try out hardcore servers and get hooked. We all started out playing non realistic games and then found more and more realism to our liking with different games, mods etc. Don't worry, it'll work out fine.

Thats what I hoping for.
 

Wodin

FNG / Fresh Meat
Mar 15, 2006
373
142
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Liverpool UK
Well my worries have been eased....I heard "streamlined realism" quoted somehwere which got me concerend.


As for trusting TW I fully belive in their hearts they want to make te most realsitic online shooter out there...but they need to make money so the ehad will take over...

Thing is ARMA2 has a massive online communtiy and sold well so I just didn't really know why things like unlockables and adding a relaxed realsim option was needed.

Someone also said on here CoD hardcore was the same as RO but faster....well there we have it...it's the "faster" I don't want...

Still I am looking forward to release...I also have my eye on another East Front game...

Oh I'm not a great player but if there are any Clan opportunties going I'm avialable as I want to be on the realism. servers
 
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Apos

FNG / Fresh Meat
Dec 3, 2007
1,749
1,436
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Europe
www.enclave.pl
Yes, exactly. We are trying to ease people into Red Orchestra in its full realism glory, because the "unforgiving learning curve" was the most repeated comment from RO1 naysayers. If they end up just sticking with Relaxed Realism, then that's their decision, but there will be plenty of people playing Realism on launch day and for many years to come.

TBH RO:O needed good tutorials to make newcomers stay. With RO2 I doubt if they switch to Realism because I reckon they most likely dump down game even more with mods.
 

Sovietstu

FNG / Fresh Meat
Aug 15, 2011
1
0
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I loved GAME X...the only game I found worth while playing online...I'm a geek and the realism compared to you GAME Y and GAME Z games is what made it for me.

I'm sure this has been mentioned many times on here, but I am worried about GAME X. A game I've been looking forward to over any other release since it was first announced. Then after following the development which at first sounded perfect only as more info was released doubts starting to ease in with regards to the hardcore realsim of the first being dumbed down in the second....which if the case is purely to entice the GAME Y and GAME Z crowd....and if the case would be a major blow to all those who have bought, played and loved GAME X. I do get the impression you can play either in realsim mode or arcade mode, which if so is very sad to hear, it will split the community and I only hope that when new players come along they try out the realisitc servers and learn how to play, as it's so much more rewarding then other online FPS games out there.

Now things like "streamlined realsim", unlocking mechanic and even the artwork add fuel to the fire of what was a tiny flame of doubt and now is a well lit sofa...

So am I wrong in being so worried...can anyone douse the flames for me...my fingers are crossed.

Fixed that for you.

No offence intended, but seriously - I've read this post about a hundred games over the years. I could be in any game-sequel forum and be reading this same post.
 

JoMac

FNG / Fresh Meat
Jan 22, 2011
209
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United States - Va
I loved RO...the only game I found worth while playing online...I'm a military history geek and the realism compared to you BF and CoD games is what made it for me.

I'm sure this has been mentioned many times on here, but I am worried about RO2. A game I've been looking forward to over any other release since it was first announced. Then after following the development which at first sounded perfect only as more info was released doubts starting to ease in with regards to the hardcore realsim of the first being dumbed down in the second....which if the case is purely to entice the BF and CoD crowd....and if the case would be a major blow to all those who have bought, played and loved RO. I do get the impression you can play either in realsim mode or arcade mode, which if so is very sad to hear, it will split the community and I only hope that when new players come along they try out the realisitc servers and learn how to play, as it's so much more rewarding then other online FPS games out there.

Now things like "streamlined realsim", unlocking mechanic and even the artwork add fuel to the fire of what was a tiny flame of doubt and now is a well lit sofa...

So am I wrong in being so worried...can anyone douse the flames for me...my fingers are crossed.

Wodin, believe me as I feel your pain with these Arcade, ( even Realism Mode is to Arcadic for me ) Unlocks, & Artwork sematics. This will indeed be dumbed-down, and will require people with extreme "Realim" in mind to try and overhaul this game.

IMHO, its simply not-out-of-box playable until the above are resolved.
 
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derbefrier

FNG / Fresh Meat
Aug 7, 2011
90
22
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this relaxed realism is what got me interested in the game and ultimately the reason i pre-ordered. this will be my first "realistic" shooter and i am excited to get in the beta and see how i will like it. what really drew me was the fact its sounds like i can ease into the more realistic modes instead of being thrown in the water and told to sink or swim. I will be one of those people that start out in relaxed realism to get a feel for the game then move on to the more hardcore servers once i feel comfortable.
 

captain max707

FNG / Fresh Meat
May 11, 2011
169
85
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Fairfax, California
I agree with the OP, Various Names, Flogger, and others with their assesment of RO2. For $32 I will also get the game to support TWI. I figure on playtesting the game in AI Mode for awhile to learn the mechanics, then find " Hard Core Realism" servers with a few guys or clan who share my same views.

I consider myself on the extreme end of "Realism" and below is a quick list from top of head that may concern me about RO2 ( many concerns from RO1 ) after reading the Forums and watching vids.
Hope some things can be changed server side, and others by the game mechanics ( that might be the hard part ).
-Weapon switching is to fast ( didn't like this in RO1 ).
-Zoom
-Unlocks & Rank-Ups
-Less fatigue when running compared to RO1 ( RO1 did a good job )
-To fast speed when running over rough terrain, going up-down stairs, etc ( didn't like that in RO1 )
-Rare weapons ( whats the point )
-Recon Plane ( not in scope of RO )
-Heavy Arty ( not in scope of RO...Mortar Barrages are ok )
-Arty Barrages come down to quick ( didn't like that about RO1...Should take 2-3 minutes or more ).
-Heavy buildings appear to be in ruines after 1 arty barrage ( this should take several hours or days to accomplish...Light building are ok to take 1-2 arty barrages to ruins ).

Unfortunately, one of the problems I see with devs of FPS games is they compress actions that normally take 2-3 minutes to accomplish in RL down to 1 minute.

People should really keep in mind, that several thousand rounds of Small Arms were expended per casualty in WWII.



I like some of the points you make, but I think we need to be (Oh, the irony) REALISTIC in terms of the gameplay. I understand it should take longer than a few seconds, but having to wait 2-3 minutes for an artillery strike would kind of suck. And if I fired hundreds of rounds before I killed an enemy, I would look somewhere else for my fun.

Also, and flame me if I'm wrong guys, I feel that RO has never been about complete realism, which I am not opposed to. It simply has a lot of realistic aspects which make the game more immersive and enjoyable to those who like logically grounded games. I think RO finds a perfect balance where I have to use my head while playing, but I never feel I have too many choices to make or little things to do (Unless I'm in a tank, where I'm hopeless) before I can begin to plan my next attack.

If I wanted a completely realistic feel to my battlefield, I would join the army or play ARmA, which can be lethal (Bullets and boredom, respectively).
 

Cpt-Praxius

FNG / Fresh Meat
Dec 12, 2005
3,300
1,667
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Canadian in Australia
Wow, such realistic graphics! That gameplay was totally awesome.
Gonna pre-order BF3, the next "shoot enemy Icons through a tree until the enemy does it to you" sim.

lol, yeah I loved the total spamming of the sniper rifle through the bushes at icons that magically tell you what's beyond a 2d wall of textured grass or whatever it was..... glad I'm not getting BF3. :D

I don't get threads like this. If people are so concerned about RO2 and whether it will be 'real' enough (or if so-called 'noobs' will ruin it) then don't play it and keep playing RO. It's not like RO will suddenly disappear. Granted it may only be the usual 2 or 3 servers still going but then that really shows how much interest there is in a WW2 high realism shooter doesn't it?

People are still playing the mod believe it or not.
 
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LJFHutch

FNG / Fresh Meat
Jan 2, 2010
149
21
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Australia
...Origin(or whatever is called that POS) down our throats like it or not...

They're only doing what Steam has already been doing with a number of games, I don't see any difference.

* * *

My two largest concerns are that because I'm in Australia I would have to play whatever the server runs (there is a single AUS server in RO1 now that plays on Friday, Saturday and Sunday nights).

I'm certain that server will run unlocks on (as will the vast majority of all servers) and I'd say probably relaxed realism as well (current RO server runs with death messages).

Another thing is to have a look at the average difficulty played on an ArmA server, for the "ultimate military simulator" the difficulty played on most servers is laughable.
 
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JoMac

FNG / Fresh Meat
Jan 22, 2011
209
200
0
United States - Va
I like some of the points you make, but I think we need to be (Oh, the irony) REALISTIC in terms of the gameplay. I understand it should take longer than a few seconds, but having to wait 2-3 minutes for an artillery strike would kind of suck. And if I fired hundreds of rounds before I killed an enemy, I would look somewhere else for my fun.

Also, and flame me if I'm wrong guys, I feel that RO has never been about complete realism, which I am not opposed to. It simply has a lot of realistic aspects which make the game more immersive and enjoyable to those who like logically grounded games. I think RO finds a perfect balance where I have to use my head while playing, but I never feel I have too many choices to make or little things to do (Unless I'm in a tank, where I'm hopeless) before I can begin to plan my next attack.

If I wanted a completely realistic feel to my battlefield, I would join the army or play ARmA, which can be lethal (Bullets and boredom, respectively).

Actually, I understand your point completely, and also think RO has a realistic look to it ( Uniforms, Buildings, Scenario ), but for me the game mechanics have more of an arcade feel to it.

Guess I am one of those guys who can enjoy either waiting several minutes for any heavy action to take place ( Simulation rather then an arcade...err, I mean a realism game )...or have action happen right from the start.

Ultimately, to each their own ( just hope there are many more like me ).
 
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