Same result. Server crashed again.
It would really be helpful if some of the TWI guru's could point us in the right direction.
For barracks there are the following files on the server:
- art_barracks.upk
- cd-barracks.upk
- props_barracks.upk
- snd_barracks.upk
- te-barracks.upk
The other maps have the same naming conventions for there files. It looks like we need to rename your .upk file into te-Ogledow_B1.upk. I will give that a try. But it might be that we need those other files too.
Nope. The map is on our server, but it refuses to load. I'm fully open for ideas and suggestions.
I really love the map. Would be nice to play it online.
The other ones are just streamed levels; this map only has the one TE-Ogledow_B1.roe
As a test, can you move both files out of the server dir, then make a copy of GBS-Ogledow.upk and rename it to TE-Ogledow_B1.upk and put THAT in the maps folder. See if that will run.
That is weird.
You try that renaming and see if it runs, and meanwhile I will get ready to move all the outside custom assets from GBS...upk into the TE-....roe map file, then Ill rebuild and recook it. If your test fails I will go ahead and redo it, then send to you to test before we give the map out to everyone.
Ok, I will give it a shot.
Between words. If I change to an other map, then there will be entries logged in the server log file about this action (like the map name), but if I change change map to ogledow. Then the server just crashes and no entry can be found n the server log file with the name "ogledow". This looks kikda odd to me.
I will try it. This renaming will also imply that we need to rename the files on client site. Right?
I need to wait 15 minutes before I can try it, because I deleted the .upk file by accident on the server site. I'm uploading it again.
I really have no idea. I am going to finish up a couple of small modifications then I will move all assets into the map file, then rebuild, recook, and reupload. When I have this ready I'll send you a link, we can test, and if it works I'll post the link in public.
Meanwhile you guys can try to get the current files to run.
Here is a part of my server log where Ogledow is mentioned:
[0005.27] Log: Looking for DLC...
[0005.28] Log: Steamworks is unavailable
[0005.29] Log: LoadMap: TE-Ogledow_B1?Name=Player?Team=255?minplayers=10
[0005.32] Warning: Warning, Failed to load 'TE-Ogledow_B1': Can't find file 'TE-Ogledow_B1'
[0012.32] Log: appRequestExit(0)
[0012.32] Log: Initializing Game Engine Completed
[0015.12] Log: === Critical error: ===
Fatal error!
Here is a part of my server log where Ogledow is mentioned:
[0005.27] Log: Looking for DLC...
[0005.28] Log: Steamworks is unavailable
[0005.29] Log: LoadMap: TE-Ogledow_B1?Name=Player?Team=255?minplayers=10
[0005.32] Warning: Warning, Failed to load 'TE-Ogledow_B1': Can't find file 'TE-Ogledow_B1'
[0012.32] Log: appRequestExit(0)
[0012.32] Log: Initializing Game Engine Completed
[0015.12] Log: === Critical error: ===
Fatal error!
ro2\rogame\logs\launch-backup
Obviously...lolIt's pretty obvious that the game can't find the map, maybe try putting it inside the actual game folder rather than user folder? (Disclaimer: I know nothing about server configs)
Okay -- I moved all custom assets into the main map file TE-Ogledow_B2.roe. Made a few adjustments to the map based on this morning's feedback (thanks everyone) and rebuilt it. It is now cooking, and I will post it when it is ready, then we can go for round two of the attempt to meet on this classic battlefield.
I will post the link here when it is ready.
Thank you Six Ten
I will just be around to give it a new try.