Reducing the man count to 52 is ok, but it hurts the class selection because the server still uses the 64 person class selection.
Why not just play on the more than capable 64 person TW server near you?
Because our server is IDENTICAL to TW's, and we are running only
ONE instance of the game on it and it is geographically closer. Thank you very much for your concern. However, be advised that
all 64 player servers will suffer occasional performance issues on some maps when fully loaded and have tanks and arty going at the same time. Whether its an "official TW" brand server or some other
Intel Xeon E3-1270 (Sandy Bridge 3.4ghz) node with
4 total processor cores and
16 gigabytes of RAM in a different box at a different location. Its the same hardware on a similar backbone.
I'm not knocking TW putting up "official' servers (ours ranks just like theirs and every other ranked server does), I just have problems with uninformed individuals ranting about things of which they know nothing about.
And perhaps you did not see or understand the part about where some of our players with lessor hardware and networks have trouble with 64 players and have a more enjoyable experience with slightly fewer players.
Never had killcam in RO1. Soon enough (if you play using cover) you'll learn where the lanes of fire are that can kill you at any given time. (If I'm here I can only be shot from there. If you die, you communicate with your teammates and remove the threat.) Or as irl on the battlefield, you
communicate with your teammates to find an eliminate the threat. Its part of what makes the game intense and what makes teamwork so valuable and rewarding.
I don't really understand the class selection issue. I use bolts almost exclusively whether I'm playing 8v8 or 32v32. Though I don't particularly care for the large numbers of semi-auto or automatic weapons in the game, they don't seem to have any bearing on the game for me. If I utilize the role of the weapon I'm playing with correctly, I always do quite well. Especially when the squad works as a unit.
**edit**
Oh yeah, forgot the most important thing. When some dweeb comes into the server ruining the game for everyone, one of our admins has the ability to remove the chump so everyone can continue with their good time. Can't do that on "someone else's" server.......