Official Statement on SDK

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[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
1,884
3,097
0
www.redorchestragame.com
Wanted to drop you a line and update you guys on the SDK.

The editor was included with the client release. The official SDK will be rolling out today. This will show up under the tools tab, and will include the unrealscript source. It also will fix the missing icons in the editor.

We really look forward to see what you all create!!!
 

kikinchaz

FNG / Fresh Meat
Apr 17, 2006
46
0
0
Good job guys hope you stick to your word with this which I'm sure you will. Been eager to see what the community makes. I cant do maps myself but I have no doubt that the modding community will convert old maps from the mod within 48 hours if that.

I might look into Map Making during my summer hols.
 

ThornRage

FNG / Fresh Meat
May 15, 2009
4
0
0
It seems the buttons on the side are still not visable even after installing the SDK that was just released
 

dvs

FNG / Fresh Meat
May 15, 2009
3
0
0
What programming language is this game built upon? By sdk I got really excited hoping it was the source code so I could rebuild the server core files in C++ but it seems to be a simple map, model, sound editor?

I was hoping to increase the max player limit which i believe is hard coded in the .dll files since command line and killingfloor.ini changes have no effect on the max players allowed. Maybe I am missing something?
 

JustFilth

FNG / Fresh Meat
May 15, 2009
332
10
0
UK
www.leveldesigner.co.uk
Why release now!!! you have just put me in a rather sticky situation. Do I play or do I build? god I hate you Tripwire for all the right reasons :) .

Thx for the SDK and hopefully between the community and yourselfs Killingfloor will just keep moving upwards and onwards.

Cheers JustFilth.
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
12,458
1,433
113
34
Amsterdam, Netherlands
What programming language is this game built upon? By sdk I got really excited hoping it was the source code so I could rebuild the server core files in C++ but it seems to be a simple map, model, sound editor?

I was hoping to increase the max player limit which i believe is hard coded in the .dll files since command line and killingfloor.ini changes have no effect on the max players allowed. Maybe I am missing something?

look into mutator creation tutorials for ut2004, with mutoatrs you can change playeramounts to over 100 players even.
 

[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
1,884
3,097
0
www.redorchestragame.com
What programming language is this game built upon? By sdk I got really excited hoping it was the source code so I could rebuild the server core files in C++ but it seems to be a simple map, model, sound editor?

I was hoping to increase the max player limit which i believe is hard coded in the .dll files since command line and killingfloor.ini changes have no effect on the max players allowed. Maybe I am missing something?

The SDK included the Unrealscript source code. You can do almost anything you want with this Unrealscript code (the original KF Mod was done entirely in Unrealscript). You'll need to look up tutorials on modding unreal games. They are all over the web, and there is a lot of helpful information in the RO modding section of the Tripwire forums.

Also, be aware, the game doesn't support over 6 players. You can go lower with ini settings, but not higher. You could create a mutator to allow more than six, just be aware that it will break a lot of things.
 

Ron

FNG / Fresh Meat
Feb 9, 2006
910
0
0
What programming language is this game built upon? By sdk I got really excited hoping it was the source code so I could rebuild the server core files in C++ but it seems to be a simple map, model, sound editor?

I was hoping to increase the max player limit which i believe is hard coded in the .dll files since command line and killingfloor.ini changes have no effect on the max players allowed. Maybe I am missing something?

Its allready been done a there was a server running last night with 50+ players:eek: check you tube for video.