Official Documentation for the SDK or Community Wiki?

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MacMillan

FNG / Fresh Meat
Aug 10, 2011
19
0
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Thread says it all: Will Tripwire supply official documentation with the SDK release? If not, are you planning on setting up a Wiki for the community to fill with info and tutorials?

Before people point out the obvious: Yes, I mean documentation for RO2-specific content. I'm aware that there is a lot of documentation on UDK itself.

Lastly, thanks a lot for deciding to release an SDK, guys! Most companies do not take the time to arrange this for their community. Much appreciated! :)
 

flavin420

FNG / Fresh Meat
Oct 2, 2009
308
49
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Whats a word better than LOVE describing my Love for this?

I really wanna help making some maps, I want this community to thrive, and ill do everything i can.

PS. so to clarify is the SDK out yet? i thought i saw some pics of it in use but i havent been able to find a link to it. anyhelp would be appreciated TY.
 

gentrinity

FNG / Fresh Meat
Oct 26, 2009
229
109
0
I support this idea, however, probably shouldn't duplicate what's already been documented by Epic

Exactly, that would be ludicrous. Obviously explain the RO2 mapping specific stuff and for the love of god, if they can make anywhere near a semi detailed explanation of their coding system so I don't have to guess after sifting through 100,000+ lines of code and hundres of .uc files, that would be awesome.
 

Le0

FNG / Fresh Meat
Sep 20, 2011
638
119
0
Neuchatel, Switzerland
I'd like very much to have a wiki for the modding community, it would help tremendously.

you have to post in the thread about RO2 SDK preview release and ask for a key, until the SDK is officially released this is the only way.
 

Sined {Oz}

FNG / Fresh Meat
Aug 12, 2011
20
0
0
u need to find the sticky SDK released thread

u need to find the sticky SDK released thread

Where can i get the SDK?


so find the thread about SDK release and ask yoshiro nicely (as i did) and a key will be sent to you to add to your steam games list as a normal add game.

Wow a wiki for RO2 sdk would be great (no insert bigger word here) (awesome!) sensational..am struggling with "baked" "textures" and "materials" and trying not to corrupt TE or FX or AU Spartanovka map again! LOL
 
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