Code:
Weapon=(ClassName=KFMod.ZedControlDevice,PickupClassName=KFMod.ZCDPickup,AttachmentClassName=KFMod.ZCDAttachment,FriendlyName=KFMod.ZedControlDevice.ItemName,Description=KFMod.ZedControlDevice.Description,FallbackName="ZCD",FallbackDesc="An advanced tactical assault rifle. Fires in semi or full auto great power and accuracy.")
i found the animations/mesh for it before, just never looked in the kfmod.ucl until now when helping someone else out.