October 6th Update Changelog

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Rech

FNG / Fresh Meat
Aug 25, 2011
3
1
0
paign
-Fixed tank AI being able to see through smoke

This hasnt been fixed. I was playing some Pavlov's House TE and my AI gunner on my PanzerIV had no trouble shooting people through smoke. It didnt matter if the smoke was on top of my tank or between the tank and my target. The AI gunner was slaughtering people with both the main gun and coaxial MG.
 

FoulOleRon

FNG / Fresh Meat
Sep 7, 2011
57
10
0
Didn't bother to read the very first post in the thread?

It's easier to throw a public wobbler and have somebody serve it up for you on a platter because heavens forbid that they should actually read the first post in a thread started by a dev. Some people are just unbelievable.
 

Darrosquall

FNG / Fresh Meat
Aug 28, 2009
352
132
0
I randomly unlocked an achievement, countdown veteran, at the end of a territory match. Is it normal, because stats still aren't reset?
 

Lanter

FNG / Fresh Meat
Sep 5, 2011
41
11
0
Just gave it a little spin, my performace does seem to have improved by 10 frames or so. Commissionair's House, 5850.
 

wooki

FNG / Fresh Meat
Sep 22, 2011
150
30
0
hhgallery.blogspot.com
So glad I fell asleep with my comp on. Wonderful to wake up to this :)

Sway seems increased? My rifle will actually move in the rythm of breathing. Also I can run with shadows high instead of medium and still get fps-boost.

Note: My performance was lower after patch until I deleted my old ini-files. Just a heads up before raging :cool:

Thanks a lot team! You are real heroes.
 

catar

FNG / Fresh Meat
Feb 15, 2006
112
29
0
Perth Western Australia
So glad I fell asleep with my comp on. Wonderful to wake up to this :)

Sway seems increased? My rifle will actually move in the rythm of breathing. Also I can run with shadows high instead of medium and still get fps-boost.

Note: My performance was lower after patch until I deleted my old ini-files. Just a heads up before raging :cool:

Thanks a lot team! You are real heroes.
what exactly did you delete?
 

SRQ

FNG / Fresh Meat
May 7, 2006
29
5
0
Florida
- major optimization pass on all maps should increase performance across the board

- fixed a bug causing all audio to cut out after a map change

- graphical improvements to environments, weapons and vehicle interior - areas or vehicles/weapons not in direct sunlight now have working specularity which will help make normal maps more visible and textures to look less flat

- general cpu optimization


thank you!!!
 

ballbag101

FNG / Fresh Meat
Sep 16, 2011
3
0
0
anywhere I can d/load this patch apart from Steam? I have a ****ty connection at home but my work one is 1Gb, so I want to d/load the file in work and patch it when I get home
 

Blainy

FNG / Fresh Meat
Sep 17, 2011
34
3
0
28
Manchester, England
Can't wait to try this out when I get home in 8 hours or so :p

Few questions though:
How long is the double xp going to be on for?
Has the dying screaming soldier been brought back? (apologies if its been brought back in an earlier patch i haven't played for a good week and a bit)
and
Has the unlock system been altered? As in can we choose our unlocks yet? (again if its been announced for an upcoming patch instead of this one, i'm sorry i haven't noticed)

Thanks in advance :)
 

Richey79

FNG / Fresh Meat
Dec 13, 2009
512
202
0
what exactly did you delete?

C:\Users\Mynamehere\Documents\My Games\RedOrchestra2\ROGame

The ROGame folder can be deleted entirely.

Keep a copy of ROinput.ini if you want to keep your control remaps after the game writes a new set of configs.
 
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Dulak

FNG / Fresh Meat
Nov 25, 2006
40
12
0
Cheers!!!

For the stat fix and stat clear ... be nice to be able to tell whom we are actually playing with a noob or someone whom has been playing awhile and to also have fun leveling up different guns etc.

Cant wait to play this again
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,791
890
0
56
Newton, NJ
Was just going to ask, but I reread the post about the stats being reset LATER TODAY. Mine are still insanely high and wrong, so I will check them again later tonight :p

Great job working on the fixes! :)