Building a TestMap to learn the Objective mode. I'm trying to install a Trader in the map.
This has been driving me crazy for the last couple of days.
I have not found a way to close the ShopVolume when the TraderTimer > ObjCondition_Timed has run out.
The trader will stay open all the time.
However, the timer can be used to trigger an event in the next objective say a door or mover.
So I can close the trader door if I want but the ShopVolume will not deactivate using the TraderController Tag or the ShopVolume Tag in this next objective.
Is there a way to disable the ShopVolume when the time runs out?
At this point I don't even care if the door closes.
This has been driving me crazy for the last couple of days.
I have not found a way to close the ShopVolume when the TraderTimer > ObjCondition_Timed has run out.
The trader will stay open all the time.
However, the timer can be used to trigger an event in the next objective say a door or mover.
So I can close the trader door if I want but the ShopVolume will not deactivate using the TraderController Tag or the ShopVolume Tag in this next objective.
Is there a way to disable the ShopVolume when the time runs out?
At this point I don't even care if the door closes.