number of textures/materials per model?

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hipnox

FNG / Fresh Meat
Dec 9, 2010
326
137
0
I'm having a hard time cramming all my UVs in 1 image. Is it possible to divide the material into more than one?

And while we are at it, what's the maximum texture res for a KF specimen?
 

Gartley

Grizzled Veteran
Dec 27, 2010
2,340
349
83
UK
www.wildcardproductionstudios.co.uk
I'd opt for 1024x1024 you can technically go higher, but no point. You want the smallest you can get away with really.

As for number of skins/skingroups what ever it's called. Max of 4 I think. Don't forget that increases the foot print as well. Don't want 4x (1024 x 1024) textures when you can use one.
 

Hemi

FNG / Fresh Meat
Jul 30, 2010
1,572
573
0
Our aliens have 3.

Body : 512x512
Head : 512x512
Dome : 256x512
 

hipnox

FNG / Fresh Meat
Dec 9, 2010
326
137
0
Good, i'll go for 2 then. (or 3, might need to put the lights on another file)