Oh. Well, sometimes it's nice to be wrong then.
Though gotta say, didn't expect for the Demoman to be the next perk released. I expected firebug, but not Demoman.
Well, not complaining about the teeth on a gifted horse.
Why can't it be both (it is both)?
I just hope demo's nades blow each other up a la KF1. Throwing a couple nades into a crowd then detonating them with a launcher for one BIG boom that kills a mob of 15 zeds. That's the spirit of WHAT MAKES ME A GOOD DEMOMAN!?!?!?
100% damage resistence to explosives for demo would be fun![]()
Great,now I'm imagining how a sticky launcher would work in KF2... (Speaking of which , a mine-launcher could be nice... if it has a low ammo count and that its power is quite low ,even lower than a basic grenade . It would make traps more effective ...You could even cover the walls and ceilings! I'm not against the return of the pipe bombs though)
Also for the firebug ,I'm kinda sad that we get the husk cannon back... It was the weapon I liked the least in the first game. It was bloody expensive and tricky to use. I preferred the trenchgun+dual flare revolvers combo.
i hope you can rocket jump with the demo
would make for interesting mobility and escape options at the cost of health
I made a husk cannon/firebug thread in ideas/suggestions if you guys want to continue the discussion there. I hope the cannon returns with the Flamethrower ability. As for demo, I'm glad they went with the RPG-7 over the L.A.W, it may not be more original but it's certainly more stylish and should still pack a good punch. I'm thinking it will be the Fleshpound's nightmare. Not only is FP weak to explosions, rpg's are designed to penetrate heavy tank armor. I don't think the Fleshpound is quite as armored as a tank, despite being more **** - your - pants inducing.
It's funny to me that people are equating demo perk to 'heavy killing'. Sure they were great in kf1, when fps were the biggest threat short of bosses, and demo specialized in killing both. But now it's "one raged scrake" that wipes teams.... Demo's biggest weakness, what with scrakes' explosives resistance and 90% hp rage.
Demo is gonna have to be very very powerful if it's gonna make up for that