November 2nd Update Changelist

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ightenhill

FNG / Fresh Meat
May 17, 2009
382
54
0
Nice to see some results of the silent work thats been going on.. Thanks

Will the recording of games allow free use of the camera , GUI removed etc or am I misreading what this is
 

swatx

FNG / Fresh Meat
Jul 22, 2011
42
11
0
Vilnius, Lithuania
raw-recruits.com
Good news, our server has been dealing with garbage collection problem since the last server update. Because of this we weren't able to keep the server busy most of the time. I hope this update really fixes it.
 

ledurpy

FNG / Fresh Meat
Oct 12, 2011
120
265
0
2hhkx3m.gif


Do these people read the forum?

I hate to be a party pooper but why would you spend 2 weeks on clan features when people are not even playing the game due to low performance and gameplay imbalances?
 
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Magnet

FNG / Fresh Meat
Mar 14, 2007
126
44
0
Do these people read the forum?

I hate to be a party pooper but why would you spend 2 weeks on clan features when people are not even playing the game due to low performance and gameplay imbalances?


Because the Scorched Earth Tournament is starting sometime soon and probably some other ladder thingies. The Scorched Earth Tournament has already been postponed a few times I think.
 

Das Bose

FNG / Fresh Meat
May 8, 2009
1,572
867
0
Sunny Scarborough
Do these people read the forum?

I hate to be a party pooper but why would you spend 2 weeks on clan features when people are not even playing the game due to low performance and gameplay imbalances?


-Initial implementation of demorecording to support clan play and server admins
-Fixed a server crash in garbage collection that would sometimes happen when changing maps
-Fixed main menu movie corruption (random green squares) when going to/from fullscreen when the startup movies are playing
-Fixed dynamic shadows for fixed MG's not being visible when deployed
-Fixed "double ironsights" issue
-Fixed exploit where players could hide window curtains, etc. by changing their world texture group lod bias
-Fixed bullet decals being completely black in low texture settings
-Fixed black scope textures on Panzer IV
-Fixed interaction icon showing during transitions to a seat inside a tank
-Fixed object and object material popping when you start or stop sprinting
-Added showing the name of the player you are spectating on the hud


I hate to be a party pooper, but apart from the first entry, show me some more entries in the list of fixes ^^ that are specifically for clans :rolleyes:

Also they have just put out new content for KF.

Performance improvements take time.
 
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Zetsumei

Grizzled Veteran
Nov 22, 2005
12,458
1,433
113
34
Amsterdam, Netherlands
Happy to see the double ironsight bug gone.

And glad to see that there is some way to watch where people are aiming, that was a major issue in the old roost. Now I just need to find myself a working wallhack that does lot leave traces, so i can use a wallhack when watching demos while obviously not have one while playing.
 
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Deadbolt

FNG / Fresh Meat
Jul 23, 2008
670
133
0
Do these people read the forum?

I hate to be a party pooper but why would you spend 2 weeks on clan features when people are not even playing the game due to low performance and gameplay imbalances?

It's mostly the clan players that are still playing the game. Trying to keep those who still play interested before they quit like everyone else. To me, comp play is what is keeping the game going for me and this update is a +1 in my book.
 

clambo

FNG / Fresh Meat
Sep 17, 2007
411
111
0
Northern Virginia
Thanks, this seems good. But please can we get the death moans back?

I hear them ok - is it possible they are linked to "gore level" settings?
As in if gore is set high the moans are set high, etc?

The moans are audio gore in a way.

edit: THANKS FOR THE UPDATE TRIPWIRE
 
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Lavalampdrinker

FNG / Fresh Meat
Oct 30, 2009
175
14
0
I hear them ok - is it possible they are linked to "gore level" settings?
As in if gore is set high the moans are set high, etc?

The moans are audio gore in a way.

edit: THANKS FOR THE UPDATE TRIPWIRE

The death moans and cries are obvious in singleplayer and are suposed to occur when the player is dying in th ground, these are definitely missing from multiplayer since the first patch was released. I makes sense that it may be related to the gore level (mine is set to full) but it is a known bug for those who played the beta or have seen the youtube videos.
 

Natas

FNG / Fresh Meat
Aug 24, 2011
40
8
0
Give us the option to disable the music in game that might give increase performance all over the board for everyone since the game handle sound very poorly right now.
 

Westernesse

FNG / Fresh Meat
Oct 11, 2011
406
68
0
-Leveing up AVT 40 works but during the round if you want to simply check your stats it doesn't show the progress moving up and after match report shows SVT 40 progression, howevery AVT 40 recieves the credit so it feels like a simple typo.

This happens to me to. You won't see level ups during the round, but it will have leveled up by the next round.
 

VocaTeam

FNG / Fresh Meat
Sep 4, 2011
29
27
0
le[QUOTE=ledurpy said:
I hate to be a party pooper but why would you spend 2 weeks on clan features when people are not even playing the game due to low performance and gameplay imbalances?

Exactlly. Very good point. There are a LOT of moments when I see so few players on-line.

Everybody is keep saying about the imbalance, like the allies ppsh thunder, map advantages for allies, arty times, and so on. Really, are you gonna do ANYTHING about this ???
 

Mike 78

FNG / Fresh Meat
Sep 14, 2011
184
202
0
I'm not impressed at all. Fixes nothing for me....again. When will they fix the gameplay?