Good patch, the class limit really makes a difference in gameplay. Still a few things are bugging me (old stuff):
- It's really hard to determine where the bullets are comming from. Sometimes I don't even understand that I'm under fire at all even when the enemy is close. Mostly all I get is a slight blur, I wouldn't mind some more distinct bullet cracks.
- A bit higher inertia when changing direction when running would be great. Also getting hit should slow you down a bit, even if just slightly.
- The spawn menu still pops up over the main menu which is bloody irritating (and feels pretty amateurish).