I know it has been suggested before, but I'm bringing it back up myself because frankly it needs to be done. Honestly I'm surprised that given the way this community is with realism and team tactics that this hasn't been harped on even more. How can we have a "compass" on our HUD and not have N/S/E/W on it? 
So many times I'd like to communicate to my teammates, "Enemy coming in on uh... the left side..." and of course left is relative to what way you're facing, and if you're playing FF or referring to a location within the same building that you're inside regardless of the game mode then that kind of directionality is completely useless. And taking the time to refer to the map grid... please... this is a first person shooter game not turn-based strategy, by the time you check the map, relay the coordinates, and your ally refers to his map to see what you're talking about, it's already too late. That only works in the rare cases a tank has parked itself in a spot and a good TL asks the team where to drop the arty.
So many times I'd like to communicate to my teammates, "Enemy coming in on uh... the left side..." and of course left is relative to what way you're facing, and if you're playing FF or referring to a location within the same building that you're inside regardless of the game mode then that kind of directionality is completely useless. And taking the time to refer to the map grid... please... this is a first person shooter game not turn-based strategy, by the time you check the map, relay the coordinates, and your ally refers to his map to see what you're talking about, it's already too late. That only works in the rare cases a tank has parked itself in a spot and a good TL asks the team where to drop the arty.
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