If there just was a way to make the weapon loadouts map specific, then it would make some sense to add some of the more common of those weapons into game, but 'cos Twi made a bad design choice back in the day I really don't want to see any more weapons that weren't there when the actual battle was fought.
Pickable weapons (Panzerfaust, Bazooka etc.) could be a way to bypass the problem. That way map makers could place 'em to only those maps that they belong to.
Also if some weapon was there but only in very small numbers, you shouldn't add it, after all these fights are 32 against 32 + reinforcements, so what would be the odds to see some relatively rare weapon. Immersion > Variety.
Ps. You don't fix a problem by adding more problems. Mkb-42 being the original problem ofc.
Pps. Not sure if some of you were just joking in the first place, such are the problems of internet conversations.
