RO2 New Weapon Suggestions

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Spongythebk

FNG / Fresh Meat
Dec 2, 2014
1
0
0
Johnson M1941
Another MG for the Americans.

Panzerfaust
Maybe an option to drop anti tank rifle for one of these.

Fallschirmj
 

Cat_in_da_Hat

FNG / Fresh Meat
Dec 11, 2006
1,749
115
0
PAK 40. They really kept tanks on their toes and gave engineers something else to target.
Panzerfaust + bazooka.
 

Higgs

FNG / Fresh Meat
Jul 25, 2011
80
14
0
Simonov AVS Model 1940 <---- FACT: 1940 in the name means that it had to be in Stalingrad, at least a few.

SAI-W154.jpg


Kulakov 1942 Grenade Launcher - :IS2: Perfect weapon for when you just want to groove to some dubstep and chug some Monster energy drink.

SAI-W153A.jpg



SVT-41 - unlock for SVT-40 at level 50, really makes sense from a gameplay perspective. I would say at least a 10% reduction in recoil with the checkered grip.

SAI-W157.jpg


PPSH Smersh - unlock for PPSH-41 at level 50, bro. I hate ironsights, reflex sights are so much easier to use. Who knew that they had them back then, right? Would really go well with my silenced nagant revolver too. Death to Spies!

SAI-W159.jpg


Prilutsky 1944 Rifle - TWI should implement this as a counterbalance to the MKB-42, seems only fair. Like, they probably conducted field tests in WW2 and RO2 could really use a bullpup rifle. Balance/Variety > Historical Accuracy.

SAI-W165.jpg
 
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Spetz

FNG / Fresh Meat
Dec 25, 2012
246
2
0
Travelling
Simonov AVS Model 1940 <---- FACT: 1940 in the name means that it had to be in Stalingrad, at least a few.

Kulakov 1942 Grenade Launcher - :IS2: Perfect weapon for when you just want to groove to some dubstep and chug some Monster energy drink.


SVT-41 - unlock for SVT-40 at level 50, really makes sense from a gameplay perspective. I would say at least a 10% reduction in recoil with the checkered grip.

PPSH Smersh - unlock for PPSH-41 at level 50, bro. I hate ironsights, reflex sights are so much easier to use. Who knew that they had them back then, right? Would really go well with my silenced nagant revolver too. Death to Spies!


Prilutsky 1944 Rifle - TWI should implement this as a counterbalance to the MKB-42, seems only fair. Like, they probably conducted field tests in WW2 and RO2 could really use a bullpup rifle. Balance/Variety > Historical Accuracy.

One thing is for sure: the Allies need some sexier weapons to offset the MKB and MG42 related Axis stacking.
 

Jpz38 Hetzer

FNG / Fresh Meat
Feb 21, 2013
1,713
4
0
One thing is for sure: the Allies need some sexier weapons to offset the MKB and MG42 related Axis stacking.

I think a certain flamethrower tank for the Russians would help with teamstack, won't convince Germans to join, but a T-34 that now has the power to spray fire in addition to 76.2mm rounds would make bridges a lot easier :D
 

Higgs

FNG / Fresh Meat
Jul 25, 2011
80
14
0
One thing is for sure: the Allies need some sexier weapons to offset the MKB and MG42 related Axis stacking.

I would have posted some wacky German prototypes too, but TWI already implemented most of them into the game.
 
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The_Wanderer

FNG / Fresh Meat
Aug 28, 2012
74
0
0
Finland
If there just was a way to make the weapon loadouts map specific, then it would make some sense to add some of the more common of those weapons into game, but 'cos Twi made a bad design choice back in the day I really don't want to see any more weapons that weren't there when the actual battle was fought.

Pickable weapons (Panzerfaust, Bazooka etc.) could be a way to bypass the problem. That way map makers could place 'em to only those maps that they belong to.

Also if some weapon was there but only in very small numbers, you shouldn't add it, after all these fights are 32 against 32 + reinforcements, so what would be the odds to see some relatively rare weapon. Immersion > Variety.

Ps. You don't fix a problem by adding more problems. Mkb-42 being the original problem ofc.

Pps. Not sure if some of you were just joking in the first place, such are the problems of internet conversations. :D
 
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Bleakie

FNG / Fresh Meat
Sep 8, 2014
168
0
0
82
Deustchland:Ostpreu
Splitterring 42
MP28
MP34
G98
Eihandgranate 39
M38 Carbine

Splitterring 42-Yeah that would be cool make sure the soviets get the RGD-33
MP28- This should be in the game already...
MP34- So should this
G98-Meh more common in volksturm 1945
Eihandgranate 39- Yeah this was very common but there is no point adding it.
M38 Carbine- yeah this should be in game 100%
PPD40 - add this baby in immediately
Maxim
 

Chrono

FNG / Fresh Meat
Feb 7, 2012
4
0
1
Rifle Grenade:
Dyakonov Rifle Grenade Launcher for the Mosin Nagant
Gewehrgranatenger
 
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Lt. Heinz Becker

FNG / Fresh Meat
Sep 15, 2007
70
0
0
United States
I think the Axis needs another MG. ;)
EJaCtbu.jpg

0OWKaAb.jpg

pJxWbgE.jpg

My only guess why the SS would even be playing around with those jamamatic Chauchat machineguns is they captured them from the French after the invasion in May 1940. Must of been bored and wanted to see how terrible they really were lol.


As for Bazookas/Panzerfaust AT weapons, I wouldn't have an issue with a Bazooka, but I don't think any rocket propelled AT weapon was invented yet around the time the Battle of Stalingrad was going on, so it wouldn't be right.