New Weapon: Horzine M7A3 Medic Rifle

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Jack-Carver

FNG / Fresh Meat
Mar 28, 2009
834
232
0
31
You don't get a damage bonus with this thing, silly.
And you can kill scrakes like nothing with the LAR or a shotgun on normal.
Yes very true! Usually you can kill a scrake with the Bulllpup on Normal and the Paty wont stand a chance against the Hunty. On Beginner it's the easiest thing to kill him with the knife.... He won't stand a chance :D.
The mag count (30) is the max of the weapon. You will start with 15, so don't worry about that.
Though we will have to test it online to really get the right balancing.
 

masteriamamind

Active member
Oct 12, 2010
497
113
43
Evil Lair
Yes very true! Usually you can kill a scrake with the Bulllpup on Normal and the Paty wont stand a chance against the Hunty. On Beginner it's the easiest thing to kill him with the knife.... He won't stand a chance :D.
The mag count (30) is the max of the weapon. You will start with 15, so don't worry about that.
Though we will have to test it online to really get the right balancing.

I want to be in on the online testing! I have yet to play this with people. Also NETSKY is running servers. SIE of that clan expressed a desire to have mutator (perks stored on server)on his server.

UPDATE: weapons are up on netsky's 30 man server. I originally said to lower the mk23 damage a smidge, I retract that statement! It's fine. All it is a SS9mm(as a compliment) with less ammo! It's functional and a great wave 2 weapon. The Mk23 having the longest reload of the 3 handguns balances out the advantages. The rifle is a god send. It there are 15 people and 1~2 medics that extra punch allows you to save lives.

Question: Is the Mk23 price supposed to be 300 no matter the perk like the LAR and AXE?
 
Last edited:

netsky/SiE

FNG / Fresh Meat
Oct 17, 2010
146
34
0
I'm currently using this weapon now on my Dedicated Server, runs like a charm . . . When downloading the file be sure to put all the files within the folders into the same directories as on your server.

System files into \system

and so on so forth.

IMPORTANT: If you plan to use this on a dedicated server you MUST include this piece of code into your .ini file in the [Engine.GameEngine] section.

ServerPackages=KFWeaponPack

Hope this helps as i know it isn't in the readme file currently. Peace out y'all you can jump onto the server in my signature to try these weapons out! :IS2:
 
  • Like
Reactions: -=Ivan=-

Gooblaster

FNG / Fresh Meat
Oct 3, 2010
342
25
0
Hi i have a problem now..

The M7A3 rifle costs 10 dosh regardless of which class buys it?

The Pistol and Rifle both work fine.

Just that the price is a little too cheap.

And when will this mod be compatible with other muts? :D:D

I cant wait to be able to run all the other weapon mutators too haha. :p
 

netsky/SiE

FNG / Fresh Meat
Oct 17, 2010
146
34
0
Yep, It's still BETA so it's that low as stated above so everyone may try the weapon. Can't wait for the finished version, will be putting it straight onto my server. ;)
 

Jack-Carver

FNG / Fresh Meat
Mar 28, 2009
834
232
0
31
Allright folks.... Ivan did some nice stuff to the M7A3 :)!!!!

image.php
Take a Look

New beta will be out soon.
image.php
 
Last edited:

-=Ivan=-

FNG / Fresh Meat
Oct 27, 2009
235
105
0
Hey

The next BETA will come very very soon; there are just some small bugs and improvements I want to fix/make before Jack and me are releasing the new BETA. The M7A3 has a new Texture and I also added a display that shows you how much ammo you have. I hope you like it :p
So here are some new screenshots:

 

Gregs2k2

Thank you please
Mar 21, 2009
1,855
164
63
UK
www.ragequitters.co.uk
Really not liking the ammo screen. It looks too false. Maybe try to add some kind of glass effect to it? At the moment it just looks like a static, stuck on sign. Also, how about changing it to an ammo counter (like Aliens pulse rifle)?

Just a suggestion. Keep up the awesome work.
 
  • Like
Reactions: J.D.*

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,275
2,716
0
Really not liking the ammo screen. It looks too false. Maybe try to add some kind of glass effect to it? At the moment it just looks like a static, stuck on sign. Also, how about changing it to an ammo counter (like Aliens pulse rifle)?

Just a suggestion. Keep up the awesome work.

So much this ^ :IS2:

Also, how about the iconic Alien's Pulse rifle sound? :V
 

JEmmaB

FNG / Fresh Meat
Jun 6, 2009
224
23
0
Filipinas
www.freewebs.com
Hey

The next BETA will come very very soon; there are just some small bugs and improvements I want to fix/make before Jack and me are releasing the new BETA. The M7A3 has a new Texture and I also added a display that shows you how much ammo you have. I hope you like it :p

I for one LOVE the idea! :D

Aren't the medic weapons supposed to be futuristic; just like the Medic Gun that uses healing darts? The screen is admittedly sci-fi but for me a welcome addition. :)

The color change idea works as well, its up to you guys.

Well keep up the GREAT work!
 
Last edited:

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
I absolutely loved this, when my clan server had it up.

The M7A3 gets CandleJack's Rope of Approval.
 

Nekomancer

FNG / Fresh Meat
Oct 23, 2009
458
22
0
How about a new beta release? *puppyeyes*

Stop teasing us or i'll call the blue guy in the pajamas.
 

-=Ivan=-

FNG / Fresh Meat
Oct 27, 2009
235
105
0
@KON_Air: You are soo ridiculous. Do you really think you can say what I have to do?! Why shouldn’t I keep the dot green, ahhh right because "to keep such stuff consistent". Ok if everyone thinks the same way like you, nothing will get improved. Maybe the next Killing Floor should have the same weapons maps and engine "to keep such stuff consistent". I really laughed my *** off as i read your post and I am not the only one who did. Maybe you should think about what you write before you post next time.

So here is another update:
 

KON_Air

FNG / Fresh Meat
Jun 13, 2009
278
50
0
How a green dot is improvement. And we have all the maps and the weapons...

ooh...

It was just a suggestion, I'm not bossing you around :D

But I'll still nag about the ammo counter;
It dawned on me while uploading the image, if you really want a huge counter how about putting it to the side of the gun, going from green to red is enough warning enough warning while aiming.

luvthegun.jpg
 
  • Like
Reactions: EonSeig and J.D.*

Jack-Carver

FNG / Fresh Meat
Mar 28, 2009
834
232
0
31
I'll have to say ammo counter looks down right ugly. You should go for something a lot smaller. If it won't actually count the ammo make the holo sights change colour instead

You post your stuff as if we would get paid for doing this..... So we do it the way, we like it. And we really like that display.. so it will stay this way.
However your fourth proposition (the ammo counter in the sight) looks good. But your way of posting really is "disgusting".