Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
I have been fiddeling with SDK again. I put togeather what I hope is a more server efficient version of my Maslova_1943 tank map. Version D.
In addition, I have added entrenchments at two of the objective areas. This had been my intent originally as the scenario was supposed to be based loosely upon German counter attacks to eliminate the Mius Bridgehead. The Soviets had dug in on a series of heights around their bridgehead and estabilshed strong antitank gun positions on each of the hills backed by armored reserves. These fortified hills proved to be a major headach to the Germans.
Unfortunately I couldn't think of a way to do the entrenched hills efficiently when I first started tinkering with the SDK Editor. I think the current version is a good comprimise -- although it would have been nice to have the Soviet 57mm ATG and towed 76mm gun to work with in establishing the pak fronts. But what can yah do. I hope the current version proves to be more attractive to folks that want to play infantry on what is mainly a tank map.
Anyway, for anyone interested here is my latest update to Maslova 1943.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.