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New update is very unstable

On PC we are not seeing a higher than normal crash rate.

I, my friends, and my server, had crashes right after the update, but since then, not really. Also, the problem with your statistics is maybe because people stopped sending the crash logs/dump through bugsplat, OR maybe the fact that most crashes don't even trigger a bugsplat, you don't have these statistics.
 
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Actually I have sometimes the exact same server crash on any map (official or not), it is always something with the 'Octree Warning (AddPrimitive) something something' I see this since a few month actually.. It is unexplainable it is not related to any map it is random, end of log looks like that, every time these weird lines:

[243738.73] ScriptLog: failed to recover from knockdown PHYS_RigidBody False True

[243745.51] ScriptWarning: Damage Type KFDT_Explosive_Shrapnel has not had its weapon definition initialized


KFGameInfo_Survival KF-AIRSHIP.TheWorld:persistentLevel.KFGameInfo_Survival_0


Function KFGame.KFGameInfo:GetLastHitByDamageType:01A0

[243745.82] Warning: SpawnActor destroyed [KFPawn_ZedGorefastDualBlade_22] after spawning because it was encroaching on another Actor

[243746.95] Log: Applying property bBlocked for object KFPathnode_194

[243746.95] Log: Applying property bBlocked for object KFPathnode_25

[243749.19] ScriptLog: failed to recover from knockdown PHYS_RigidBody False True

[243751.16] ScriptWarning: Damage Type KFDT_Explosive_Shrapnel has not had its weapon definition initialized


KFGameInfo_Survival KF-AIRSHIP.TheWorld:persistentLevel.KFGameInfo_Survival_0


Function KFGame.KFGameInfo:GetLastHitByDamageType:01A0

[243751.16] ScriptWarning: Damage Type KFDT_Explosive_Shrapnel has not had its weapon definition initialized


KFGameInfo_Survival KF-AIRSHIP.TheWorld:persistentLevel.KFGameInfo_Survival_0


Function KFGame.KFGameInfo:GetLastHitByDamageType:01A0

[243755.50] Log: Octree Warning (AddPrimitive): CylinderComponent_151039 (Owner: KF-AIRSHIP.TheWorld:persistentLevel.KFProj_BloatPukeMine_9) Outside World.

[243755.57] Log: JDR: Octree Trace (AddPrimitive) - Frames: 19

[243755.57] Log: .GSmvbx6ZFmvt1dmv1rtCot2 1b[243755.57] Log: .GSmvbx6ZUmvme5arfEx 1d[243755.57] Log: .GSmvbx6ZArpepnnnj1 11[243755.57] Log: .GSmvbx6ZWdvtPcRVo8tr2eet9 12[243755.57] Log: .GSmvbx6ZArhani2 18[243755.57] Log: .GSmvbx6ZArerys050c5/atSei84NKot1rmsEx d8.GSmvbx6ZAriurtEx 1e[243755.57] Log: .GSmvbx6ZArceerys0)x8[243755.57] Log: .GSmvbx6ZAriurtEx 1e[243755.57] Log: .GSmvbx6ZArc1eT+3[80.GSmvbx6Zics7fecsFbcIaE6r1eTR+a[ab.GSmvbx6ZWdc0vi+a[7a.GSmvbx6ZUeiTEx)xc]Kmeern6(1ermlMEFi0e09e/atSei84NEnoriKx8068/atSei841gPnKx 1e[243755.57] Log: .GSmvbx6Zics7fecsFbcIaE6r1eTR+a[ab.GSmvbx6ZWdc0vi+a[7a.GSmvbx6ZUeiTEx)xc]Kmeern6(1ermlMEFi0e09e/atSei84NEnoriKx8068/atSei841gPnKx 1e[243755.57] Log: .GSmvbx6ZWdc0vi+a[7a.GSmvbx6ZUeiTEx)xc]Kmeern6(1ermlMEFi0e09e/atSei84NEnoriKx8068/atSei841gPnKx 1e[243755.57] Log: .GSmvbx6ZUeiTEx)xc]Kmeern6(1ermlMEFi0e09e/atSei84NEnoriKx8068/atSei841gPnKx 1e[243755.57] Log: .GSmvbx6ZUvontiKtg1 13[243755.57] Log: .GSmvbx6ZFioPnP0b[db.GSmvbx6ZneIP0)x5]Kmeern6(1rMPvi6[d1.GSmvbx6a0b07blx6i-/c._cam+003b3.GSmvbx6st2[5aÿýÿ



[243755.57] Log: .GSmvbx6ZneIP0)x5]Kmeern6(1rMPvi6[d1.GSmvbx6a0b07blx6i-/c._cam+003b3.GSmvbx6st2[5aÿýÿ



[243755.57] Log: .GSmvbx6Zueiw10)xb]Kmeern6(n2 14[243755.57] Log: .GSmvbx6a0b07blx6i-/c._cam+003b3.GSmvbx6st2[5aÿýÿ



OGP_HOME_000000152_startup_scr.sh: line 2: 5726 Segmentation fault ./KFGameSteamServer.bin.x86_64 KF-Outpost?Difficulty=2?GameLength=1?MaxPlayers=12 -Port=xxxx -MultiHome=xxx.xxx.xxx.xxx -WebAdminPort=xxxx -QueryPort=22571
 
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This new update is ****. Performance has gone down badly. People on Xbox having game restart and console restart. FPS issues are rampant in 2+ player games. Almost unplayable aside from offline solo. I had two people have issues last night and we were having problems joining games which is another rampant problem. No wonder the player base is slow low.
 
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