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Flogger23m

FNG / Fresh Meat
May 5, 2009
3,438
538
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Welcome to PC gaming. RO2 will require Steam. Even if you buy it from a store, it still requires Steam. Or you can buy it from Steam itself.

I have a question about ww2? was that the war they first droped the nuke bomb on the russians or something?

I do admit, I found this funny. :D For basic information about WWII, you can try Wikipedia. You surely have a lot to learn!
 

u-s-e-r

FNG / Fresh Meat
Nov 24, 2010
1,329
340
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That is unfounded, and they've already said I believe, the day steam dies (which imo, hell freezes over) they'll remove authentication. You'll also need steam even with a boxed copy, so your screwed mate one way or another.
Nothing else matters than the legal print to be honest.
 

Actin

FNG / Fresh Meat
May 19, 2009
1,453
250
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Netherlands
Lol, couldn't even imagine someone not knowing that.
No offense, I got that all the time (explaining DNA-RNA transcription to my parents for example, number 1 thing I learned in high school (equivalent)).

You just forget what you know and what others don't:eek:

I do have to agree with the others, that you have great taste:D
 

Fuzzy McDoodle

FNG / Fresh Meat
Dec 6, 2008
83
17
0
American history classes are a joke.

I felt like I knew more than my teachers sometimes... it was pretty sad actually. The material was just abysmal. My main HS history teacher actually managed to make Greco-Roman history boring, a true hallmark for crappy teaching. We spent more time drawing pictures and writing "silly poems" (I don't have anything against poetry but this definitely did not qualify as such :p) for each of the chapter headings than actually learning anything. And this was high school lol :p. The only good history teacher I had ever in my pre-university school years was a brit :D. Only had him for one year unfortunately.

Different story in college of course, but there it's not required so only people already interested in the courses are taking them.
But you need to understand that while you may be a WWII buff or a Roman/Greek history buff, the teacher has to follow a strict guide book sent by the state or city which literally outlines every single thing he has to teach.

He may know more or less, but he has to follow it and learn more topics than you probably know.

Give him a break, being a teacher is not an easy job while playing video games for 10 years gradually learning about WWII isn't.
 

VariousNames

FNG / Fresh Meat
Aug 6, 2009
1,226
521
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For example, if I wanted to have a squad rush up to a tank and lob an AT grenade at it in a battle with more than a few units I either had to a) Use the whole squad to rush at the tank b) Try to individually select a guy(s) but usually end up grabbing the wrong one or more than one. c)Take my time to carefully select the right guy and in the process completely not see the fact that half my flank just got decimated :p.

Although it looks good on paper, the versatility just didn't pan out (for me) in game. I can't tell you how many times I would try to re-select a squad and end up grabbing half of another squad or something like that. Drove me crazy. I wish there was some way to grab individuals without running the risk of accidentally forming new squads and in the process destroying your smg/rifle squad distinction.

I think if there was some way to be able to "lock" squads and then be able to select the entire squad by just clicking on one guy like in CoH while retaining the ability to grab an individual (maybe by shift clicking or something?) I could enjoy MoW a lot more.

Normally the method for quickly accessing squads and individual units in RTS is through the use of hotkey assignments. I'm not sure where this originated....maybe Command and Conquer, I know they added it in the Battlenet edition of Warcraft 2.

I also know that CoH has this and possibly MoW might as well since it has since become an enormous staple of the genre and absolutely a requirement for anything even remotely approaching competitive play, plus it's simply a superb UI simplification.

If you ctrl plus a number key on the number bar in Starcraft 2, for instance, whatever group or unit you had selected at that time is assigned to the number you pressed. E.g. ctrl-1 hotkeys the group or unit to button 1. In this way you can micromanage maybe 3-4 squads and individual units, giving movement and directed attack orders towards each of them in fractions of a second.

For instance, when I played Warcraft 3, I would hotkey bind my melee and my first hero to 1, then I would hotkey bind my support+caster units to 2, and perhaps my hero to 3 or any unit I needed immediate access to 4. In this way if I needed access to a unit specific targeted ability I could do so in about 3 keystrokes.

I'm sure you knew this already, but seeing as this thread is a giant learning experience I might as well post it on the offchance that you didn't and say I think this fixes the problem and if it isn't included in MoW it would go a long way towards improving unit selection and group management.
 

Norse Soldat

FNG / Fresh Meat
Jun 2, 2011
117
101
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Company of heroes is great, especially with the blitzkrieg mod for it. Also Totaler Krieg for menofwar looks great.
 

Panzer Jager '43

FNG / Fresh Meat
Dec 15, 2010
1,169
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Arcade-like is good for RTS. Infact for most people it's the only way to go, since the theory behind the gameplay is completely unrealistic - to be commanding units from an overhead view with varying degrees of control over them, ranging from Squad Leader to Supreme Commander.

This is unlike FPS where you can be put in a real position as a Rifleman or Squad Leader, from their view, and potentially have a properly functioning world surrounding them.

My point is RTS are supposed to be arcade-like. Most people consider realism RTS no fun and that they are relatively frustrating. What is my basis on saying this? Well look at the playerbases. That doesn't mean everyone considers them no fun, it just means most people do. But you know, sometimes the whole world can be wrong and just one man can be right... but in this case these are just games and it's just a matter of personal opinion.

Besides that, we are a bit off-topic, since originally the OP was asking some questions about RO2, not good RTS to play.
 
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Turnbacca

FNG / Fresh Meat
Oct 16, 2010
67
37
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I bought Men of War AA the other day, and i must say, i enjoy it 1000x more than company of heroes, its so much more in depth and better looking. I love the direct control option, and the fact you have to think things through more, i mean, charging a tank head on and trying to throw a molotov coctail onto it always ends in failure, where as in CoH i could get away with it.

It has a steeper learning curve than CoH, but if you overcome that i ensure you, you will get a lot more out of Men of War AA than COH.

It was on the steam sale the other week, so i guess its back up to full price (it was half price, but still worth the buy) :D


also, for the motherland spam is intense. THERE EVERYWHERE MAN, JUST EVERYWHERE!
 

echutter

FNG / Fresh Meat
Jan 23, 2011
366
110
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Wausua, Wisconsin
American history teachers are horrible.

One thing I remember, not really sure why, was that my teacher said that American troops were dropped from bombers, or something of the same meaning as that.