New Survival Type (KF-Once Upon a Time In Mexico)

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Fel

FNG / Fresh Meat
Aug 9, 2009
1,991
487
0
In Mission Mode
Hey guys heres something I whiped up. Its a new kind of Surival Mission.

This is a fully functional concept map with 1 objective. However you can have as many objectives as you want with this method.


Map Name: OnceUponATimeInMexico-Survival-Beta

Autors: Fel & S281

Download Link


Custom Whitelisted Code Made By Falidell (Survival.u) per request. Used for the player respawn


This code Includes; A trader volume you can trigger on and off (players can buy during gameplay. I didnt use it for this map however) And a wave rotory (you can change the wave # in game with a player respawn).


Thanks for the new cars Gaiver!




Features
  • Objective: Make it to the other side of bridge.
  • 24/7 Traders (means you have to defend each other while buying)
  • Unlimited Zombie Spawning
  • The further you make it, the harder it gets (bridge is split up into 6 areas of difficulty.)
  • 1/2 way trader area
  • Player respawning for pat fight
  • 5+ Players means more zombies so be prepared for it to be harder.
  • Gametime: About 15-20 min to make it to the end (HOE took us 25-35 min)
  • Final Pat fight at the end with victory event
ScreenShots

2012-03-20_00001.jpg


2012-03-20_00002.jpg
 
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Swift-Brutal-Death

FNG / Fresh Meat
Aug 18, 2009
903
35
0
Had a fun run with Fel on this map the other day. Neat idea. Kinda like swimming against the current. Make progress, get pushed back, then push forward harder again. Anything that twists the normal dynamic to this game is a fun change and worth exploring.
 

Darkstar_Traceur

FNG / Fresh Meat
Oct 10, 2012
10
0
0
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This is a great map and an absolute ball!

Does anyone know if there are any others like it?