Hey guys heres something I whiped up. Its a new kind of Surival Mission.
This is a fully functional concept map with 1 objective. However you can have as many objectives as you want with this method.
Map Name: OnceUponATimeInMexico-Survival-Beta
Autors: Fel & S281
Download Link
Custom Whitelisted Code Made By Falidell (Survival.u) per request. Used for the player respawn
This code Includes; A trader volume you can trigger on and off (players can buy during gameplay. I didnt use it for this map however) And a wave rotory (you can change the wave # in game with a player respawn).
Thanks for the new cars Gaiver!
Features
This is a fully functional concept map with 1 objective. However you can have as many objectives as you want with this method.
Map Name: OnceUponATimeInMexico-Survival-Beta
Autors: Fel & S281
Download Link
Custom Whitelisted Code Made By Falidell (Survival.u) per request. Used for the player respawn
This code Includes; A trader volume you can trigger on and off (players can buy during gameplay. I didnt use it for this map however) And a wave rotory (you can change the wave # in game with a player respawn).
Thanks for the new cars Gaiver!
Features
- Objective: Make it to the other side of bridge.
- 24/7 Traders (means you have to defend each other while buying)
- Unlimited Zombie Spawning
- The further you make it, the harder it gets (bridge is split up into 6 areas of difficulty.)
- 1/2 way trader area
- Player respawning for pat fight
- 5+ Players means more zombies so be prepared for it to be harder.
- Gametime: About 15-20 min to make it to the end (HOE took us 25-35 min)
- Final Pat fight at the end with victory event
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