In my opinion the suppression system in RO2 has always been an immersion breaker. It does not feel natural that your screen gets darker, and when you start to see everything in greyscale, when you get suppressed.
My suggestion is:
EDIT: On second thoughts, this thread may aswell be moved to RO2 -> Ideas & Suggestions, since RO2 and RS will be implemented into each others.
My suggestion is:
- Remove grayscale when suppressed
- The screen gets slightly blurred when you are suppressed
- Character heartbeat increase fast but gradually and can be heard by the player when suppressed
- Character heartbeat decrease slowly and gradually after you’ve been suppressed
EDIT: On second thoughts, this thread may aswell be moved to RO2 -> Ideas & Suggestions, since RO2 and RS will be implemented into each others.
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