New specimen idea: "The Mass"

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TheMailbox

FNG / Fresh Meat
Jul 14, 2009
1
0
0
I tried searching, but couldn't find if the idea has been posted before.

I'm suggesting a new specimen, it would be big and made up of 5-6 other smaller fast specimens. When "the mass" is hit by an explosion, the smaller specimens break free and attack. It would be easier to kill with gunfire (all the connected specimens die when killed by bullets or flame.

What do you guys think?
 

omarfw

FNG / Fresh Meat
Jun 13, 2009
2,502
85
0
Here Be Dragons
www.last.fm
sounds interesting. It follows the concept of the poison zombie from hl2 (one npc that becomes multiple overtime)

perhaps having multiple smaller "masses" spawn and get together to become a stronger specimen when they're together.
 

mcjsb44

FNG / Fresh Meat
Jul 16, 2009
6
0
0
Or, they could fill bloats up with a bunch small specimens similar to crawlers so when you pop one you get a barrage of small specimens. Almost like the Flood from halo.
 

Old Man {OMG}

FNG / Fresh Meat
awesome

awesome

Why not just make some perk specific enemies? some that are hard to kill with certain weapon, but easy to kill with others.

your swarm idea is good, reminds me of the swarm of beetles in TSFP that came in a mass of a million crawling at the walls and floor of a long hallway. you would need a flamethrower or machinegun to kill them effectively, with singleshot weapons you would bound to die, forcing teamwork with other perks, this would complement the firebug and commando, be somewhat effective for the support, and pistol weilders, and be a nightmare for the sharpshooters.

now for another idea, maybe add an enemy that needs a headshot to kill, any other means would be innefective. and would regenerate health rather quickly. the contrary of a swarm, a single tough enemy with a small weak spot. complementing snipers/sharpshooters to kill it with they're strong one hit weapons.

some other zombie that takes no damage from fire, and becomes more dangerous if set on fire, a running torch might i say, maybe an increase in speed and damage while on fire

And another type wich would be almost impossible to kill from infront. give it some kind of boney armor and fast linear locomotion, with a weak spot from behind that does devestating damage when hit. (i took this idea from the prison zombie from Resident Evil 4.) forcing you to have a teammate wait on by when he rampages after you to shoot its weak back.

Maybe another one thats like a blob or spineless humanoid, that when hit by melee weapons it absorbs your weapon wich you can only get back when it dies. it could also phase throu doors and certain objects. grenades would be very effective since it would absorb it then blow up.

a certain specimen that runs after you and when it gets really close enough, opens up its body/torso to reveal teeth or some form of menacing tendrils, like a gaping mouth or so, berzerker and support would be effective since when it opens up its orifice to cause damage, you could just shoot it at close range or melee its weak tongue or other exposed frail organ.

i have no idea for the medic...
maybe some really diseased specimen that takes massive damage when hit by the syringe?...

bah. anyways, tell me what you guys think.
 

Manticore

FNG / Fresh Meat
Jul 19, 2009
13
0
0
hows this for the mass?
i think this would be creepy, and when it dies it would spawn the "controller" which would be thin with lots of tentacles, the "controller would run away and if it got far enough away it would turn into the mass again.
 

Soanos

Member
Jul 2, 2009
569
8
18
Finland
hows this for the mass?
i think this would be creepy, and when it dies it would spawn the "controller" which would be thin with lots of tentacles, the "controller would run away and if it got far enough away it would turn into the mass again.

She is beautiful. She has such beautiful eyes.
 

Manticore

FNG / Fresh Meat
Jul 19, 2009
13
0
0
^ actually that would be a great specimen to fight! heck they are supposed to be super soldiers right? why not have one with a gun!
 

213

FNG / Fresh Meat
Jul 22, 2009
917
371
0
maybe we could have a design competition for characters(benign and malevolent)and they could pick the best one to put in the game.
 

213

FNG / Fresh Meat
Jul 22, 2009
917
371
0
why not? do you not have faith in the creativity of the community?
 

Soanos

Member
Jul 2, 2009
569
8
18
Finland
Actually, a specimen design competition would be quite nice.
Would be interesting to see what kind of nightmares are out there. :)