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Question 1
Is there a way to have a team use custom skins for a new map you make? As in the map would automatically download the new skins for the clients and use those?
Question 2
If so, I'd like to do some skinning. I've done it for the HL1 engine but I'm sure it's a bit different here. Does anyone have any tutorials I can use? I don't need to change the geometry of the model - just the skin really. The tutorials thread in the 3d art page is empty
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