New preview and screens

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Nezzer

FNG / Fresh Meat
Feb 3, 2010
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Porto Alegre, RS
luke_NOOOOOO.jpeg
 
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teemu92

Grizzled Veteran
May 31, 2011
1,050
140
63
Finland
www.youtube.com
Some of these previews are woefully off the mark with a lot of what they're saying, especially about the beta being "far" from a final build. :rolleyes:

[url]http://csnation.net/content.php?426-Exclusive-New-Red-Orchestra-2-Screenshots[/URL]

I'm in the process of uploading roughly 70 screens from tonight alone. Some are already up and more will continue to go up at that link over the next 15 or so minutes. My upload sucks so bear with me.
Thank you so much for these, :) so exited to play the beta.
 

TheDude101

FNG / Fresh Meat
Aug 15, 2011
65
15
0
Those menu and interface screens got me more pumped then alot of the gameplay. Probably because I was expecting the gameplay, was not expecting full blown statistics ALA good ol' computer rainbow six style(Headshots, accuracy, favorite noob cannon, ect.)

Then when i put two and two together and relised that opon leveling a class, you probably get little increases to your attributes that were listed. Like suppression,morale, ect... Why else would all the attributes be at 0% value on a level one class if they did not improve? = I'm extremley pumped about every facit of the game.

Then seeing a contorted Russian body with a chest wound that actually looked sickeningly real, the way the clothes around the wound seem to be wrinkled/contgorted and bleed through. It really looks like something took a chunk out of the guy instead of typical video game gorey Soldier of Fortune type wounds.
 

placebo

FNG / Fresh Meat
Dec 13, 2009
27
21
0
Nice shots.

Are the names above allied heads always on screen or only when you look at the player as in RO1?

And is it proven true manual bolt action is faster than automatic?
 
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