Lots of MMOs have summoners/shapeshifters/mindcontrollers where you summon AI, become the AI, or have the enemy AI become your ally (or even alot of zombie games where you get to play as the zombie--l4d,zombie panic, ect). Point is, if most people do not like playing as monsters or summoning them ect, then those classes would not have been coded into MMOs or alot of other games. I know for one that in l4d, most people like playing as the infected isntead of humans with weapons.
And regarding the gunslinger perk, its role is already taken my commandos and sharpshooters (taking out weak mobs or taking out powerful enemies). If the gunslinger is made so that you can fit either roles, then you are pretty much playing 1/2 commando and 1/2 sharpshooter so there really isn't any point. Seems fun because akimboing pistols is fun but the roles just overlap.
And regarding the gunslinger perk, its role is already taken my commandos and sharpshooters (taking out weak mobs or taking out powerful enemies). If the gunslinger is made so that you can fit either roles, then you are pretty much playing 1/2 commando and 1/2 sharpshooter so there really isn't any point. Seems fun because akimboing pistols is fun but the roles just overlap.
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