Let's update this!
Release date announced:
February 20th.
Pre-Purschase with 20% off - 30% for AS1 owners.
http://store.steampowered.com/app/244450/
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First Dev Update - Better late than never huh?
Talk about the XP system:
http://digitalmindsoft.eu/news/developers-update-1-0
In summary, your XP, level and rank are tied to your Steam. You will unlock units with XP (faction tied!), it's a way to guide begginers with units without overwhelming them. It will be fast enough to unlock units so veterans shouldn't be worried. Playing with friends grant a XP boost. Quitting a match = no XP.
Unofficial matches (4fun, mods) without XP will exist. SP won't be affected.
Steam integration and XP system - all good in my eyes. Previous games were plagued with quitting players and the whole MP plataform was really bad.
And a summary straight from Steam:
Key features:
- advanced multi-core support
- advanced shader technology
- interface and AI improvements, including unit kill counts and squad icon information
- new multiplayer interface
- camouflage depending on season
- fully updated inventory items with new graphics and updated vehicles
- sound improvements, including voice acting
- Steam features, including Steam multiplayer, matchmaking, achievements, cloud, player statistics, leaderboards, voice chat, Valve anti-cheat, friends invite and workshop
- player level up and ranked system
- in-game video recording, and much more.
Content:
- 15 new single player skirmishes plus 25 reworked ones from the original Assault Squad
- eight player co-op support and an all new multiplayer 8v8 game mode
- 65 multiplayer maps and five gamemodes
- more than 250 vehicles at your command
- more than 200 soldiers with unique equipment
- five factions and various battlefields in Europe, Eastern Europe, Northern Africa and the Pacific
- direct control every unit as if you were playing a 3rd person shooter
- development tools such as 3d model exporter and map/mission editor, and much more.
IMO, a must for anyone who likes RTS or WW2.