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At this time, i don' t know how many objectives i' m gonna put on .
This map is very big, more than 4500 pine trees at thi time, maybe more than 5500 when it will be finished . LOL.
Did you use a static mesh so that this doesn't kill performance? When I was reading the editing books, they said to use the same static mesh in a map so it only takes one place on the graphics card and then the card uses pointers to the static mesh.
You have a problem with your uz2 file