Going to test it now!
Edit: I'm sure there are a lot of things you're aware of SixTen but I'll point them out and say some of my ideas anyways ^_^
-Coverable/Mantled wall (by this I mean the fences, and the concrete walls by the barn on Germans side.
-The haystacks need smaller collision boxes
-The Terrain texture seems really stretched
-Some textures are missing
-Make the Ogledow buildings and the farm building enterable?
-I like the feel of the map, really open, all objectives are capturable at once.
-Destructables? Kinda a hard thing to ask, I know.
-It really made me feel like ROOST again, which makes me glad to see that it can be achieved in RO2 I can imagine the mass 64 player battles fighting on the entire map.
-Note: You can see all the way to Ogledow main road and as a sniper/rifleman it could be a bit easy to pick Russians off/Vise versa? You have to keep in mind that it's much easier to kill from a distance and aim overall in RO2. Some walls and needed static meshes may help balance in the RO2 case.
I'm happy to see you're work, it look fantastic bro!