New map for testing

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Extension7

FNG / Fresh Meat
Jun 22, 2010
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Going to test it now!

Edit: I'm sure there are a lot of things you're aware of SixTen but I'll point them out and say some of my ideas anyways ^_^

-Coverable/Mantled wall (by this I mean the fences, and the concrete walls by the barn on Germans side.

-The haystacks need smaller collision boxes

-The Terrain texture seems really stretched

-Some textures are missing

-Make the Ogledow buildings and the farm building enterable?

-I like the feel of the map, really open, all objectives are capturable at once.

-Destructables? Kinda a hard thing to ask, I know.

-It really made me feel like ROOST again, which makes me glad to see that it can be achieved in RO2 I can imagine the mass 64 player battles fighting on the entire map.

-Note: You can see all the way to Ogledow main road and as a sniper/rifleman it could be a bit easy to pick Russians off/Vise versa? You have to keep in mind that it's much easier to kill from a distance and aim overall in RO2. Some walls and needed static meshes may help balance in the RO2 case.

I'm happy to see you're work, it look fantastic bro!
 
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Ducky

Super Moderator
May 22, 2011
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I'm currently in a discussion with our clan leaders about publishing this map on our server. But it will result in our server becoming unranked and for this reason some do object.

-1 for the ranking system