New Firebug weapon tactics

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timur

FNG / Fresh Meat
We all know that a new Firebug weapon, the MAC10, has been released.
This is new ground, so even the older players will likely be in need of some tactics.

So, no matter the case, lets post some new firebug tactics, or any tactics that have to do with this weapon.

Also, any of the new map tactics are perfect here as well :D
 
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Uk1t4k3

FNG / Fresh Meat
Oct 21, 2009
454
88
0
Singapore
We all know that a new Firebug weapon, the MAC10, has been released.
This is new ground, so even the older players will likely be in need of some tactics.

So, no matter the case, lets post some new firebug tactics, or any tactics that have to do with this weapon.

Also, any of the new map tactics are perfect here as well :D

I want a rollback and no more.
 

nutterbutter

FNG / Fresh Meat
Feb 8, 2010
2,010
1,281
0
So, no matter the case, lets post some new firebug tactics, or any tactics that have to do with this weapon.

Not much for the new weapon. Controlled burst is about it.

Can't believe it is on the same key as the flamer.
 

9_6

FNG / Fresh Meat
Sep 4, 2009
2,461
727
0
We all know that a new Firebug weapon, the MAC10, has been released.
This is new ground, so even the older players will likely be in need of some tactics.
Just keep that thing on semi-auto and burn everything weaker than a husk down while now never running out of ammo.
That thing doesn't really need a manual.
 

Compass

FNG / Fresh Meat
Aug 30, 2010
383
101
0
Setting it on full auto and firing it more than a short burst makes it almost impossible to control. Just testing out a magazine burst at Lv. 5, I was aiming at the ceiling. It's easier to compensate for the flamer than it is for this gun, as sad as I must say.
 

timur

FNG / Fresh Meat
Setting it on full auto and firing it more than a short burst makes it almost impossible to control. Just testing out a magazine burst at Lv. 5, I was aiming at the ceiling. It's easier to compensate for the flamer than it is for this gun, as sad as I must say.

the recoil makes semi-auto a must.

However, I have a question: is it better to aim for the head, or level faster by aiming at the chest?
 

Crusad3rMKII

FNG / Fresh Meat
May 5, 2009
127
0
0
Pretty much what has already been said here: controlled bursts, good for taking out husks and weakened scrakes (also FPs to some extent). Also, headshots on suicidal are pretty much one shot kills for most specimen. If that doesn't work, fire will do the job (and it looks like it's 2x the flamer's damage on time).

I just really dislike the fact that I have yet another weapon binded on the same number as flamer with HIGHER priority. It was the same with pipebombs: press 4, start flam- oh wait, dropped a pipebomb *boom*. :D
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
Theres no need for more than 1 bullet anyway, it decaps little things in 1 shot and for Scrakes, Husks, Sirens and Fleshpounds you just happen to have enough spare weight for a Crossbow.

My only complaint with the Mac10... aside from the complete and utter randomness... is who the **** decided it should be placed in slot 4? Flamethrower and Crossbow are both special weapons, what the hell was the point making it another special weapon so you can NEVER select the 1 you want!
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
1,059
0
VIC
Theres no need for more than 1 bullet anyway, it decaps little things in 1 shot and for Scrakes, Husks, Sirens and Fleshpounds you just happen to have enough spare weight for a Crossbow.

My only complaint with the Mac10... aside from the complete and utter randomness... is who the **** decided it should be placed in slot 4? Flamethrower and Crossbow are both special weapons, what the hell was the point making it another special weapon so you can NEVER select the 1 you want!

This.
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
Mankind will live on.

It would also live on if the Mac10 was never implemented, that doesn't make having multiple weapons on the same slot any less annoying.

Did you have a point to make or were you just trolling?

@Eric, Mac10. Its so light it combines with either a Flamethrower or a Crossbow easily, both of which occupy slot 4 and are mutually exclusive (unless you have the dumbest set up a Support could handle). It might mess with other combinations but those seem the most likely for a Firebug...
 

Compass

FNG / Fresh Meat
Aug 30, 2010
383
101
0
Just tried grinding with the Mac-10. After 20 rounds of Normal with about 1000 kills, still no 4.2m

I'm guessing either only the fire damage counts, or none of it counts, because I was basically tearing through everything. So it's more of a back-up weapon than a Firebug leveler apparently. Anyone with a lowlevel FB want to verify?
 

Litestrider

FNG / Fresh Meat
Oct 7, 2010
8
7
0
I did some testing earlier, the bullets do not seem to count toward the firebug perk at all, even wielded by a firebug. Only the burn damage counts.

So if you want to powerlevel, one bullet into the gut then let them burn out.
 

Evilsod

FNG / Fresh Meat
May 20, 2009
883
137
0
Ylivieska, Finland
I did some testing earlier, the bullets do not seem to count toward the firebug perk at all, even wielded by a firebug. Only the burn damage counts.

So if you want to powerlevel, one bullet into the gut then let them burn out.

Not quite... if you want to power level Firebug, stick with a Flamethrower. The Mac 10s power comes from decapping. It remedies the situation where a foe is decapped and left to hobble around by burning them to death at the same time. If you wanted to simply burn things to death just use a Flamethrower and honestly, i'd say stick with that until lvl6 unless you want a VERY slow levelling time. Mac 10/Crossbow just makes you a powerhouse on all waves.
 

Compass

FNG / Fresh Meat
Aug 30, 2010
383
101
0
Either that, or play on a higher difficulty where the fire proc lasts longer because the ZED has more HP.