New facts from the new set of screenshots

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Fuzzy McDoodle

FNG / Fresh Meat
Dec 6, 2008
83
17
0
I was a bit worried with the leaked screenshots, but damn this game looks 10x better than I thought it would.

Great job TW
 

heady89

FNG / Fresh Meat
Aug 6, 2007
630
236
0
Sweden, Linkoping/Mjolby
Looks absolutely gorgeous, can't wait.
The attention to detail and the attention to options is really impressive, for once in a very long time i feel like a true PC gamer before x-mas, this will be the one of the very few good games in a long long time.
 

teemu92

Grizzled Veteran
May 31, 2011
1,050
140
63
Finland
www.youtube.com
Hmmm... spotting enemies be left for "Relaxed Realism" I suppose?
Why should it? real soldiers spot enemies to their team mates, its fine and good for realism.

Why does the rifleman class have a pistol in "realism" mode? I was hoping that was only for the easy mode :(
It is, Ramm said that there was a error in the menus saying realism, but it really meant relaxed realism, nothing to worry about riflemen wont have sidearms in realism.

Roles will have equipment they did in real life. This game has not turned into cod, no worries.

These are from Zip's screenshots

http://csnation.net/content.php?426-Exclusive-New-Red-Orchestra-2-Screenshotshttp://csnation.net/content.php?426-Exclusive-New-Red-Orchestra-2-Screenshots

7. Hints during loading screens (which look much better than in RO:O btw) HERE
8. Beautiful U2 biplane HERE
9. tanks in Apartments HERE
10. Lovely tank firing animations, tracer. HERE
11. Ammo sharing between non-MG classes??? HERE
12. Ambient antiaircraft fire HERE
13. Four levels of character/class progression: Raw Recruit, Frontline Soldier, Veteran, Hero HERE

In general, the higher-resolution screenshots all show one thing:

It doesn't matter what the reviewers say. The game looks absolutely, stunningly, unapologetically, monumentally, undeniably, breathtakingly GORGEOUS!

MAP DESIGN, SCENERY, WEATHER, and most of all LIGHTING EFFECTS make Heroes of Stalingrad an A+++ game in terms of graphics as far as I'm concerned. That coupled with the realism, soundtrack, gameplay, and especially the fact that many maps are scaled EXACTLY to their authentic real-world locations will give me a complete and total heart attack upon its release.
Hell yeah man!

A vital area is a vital area. I think they should also list heart shots.
They have, head & heart shots are vital.
 
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Zips

Grizzled Veteran
Mar 4, 2006
3,683
1,076
113
Rapture
totalgamingnetwork.com
Hmmm... spotting enemies be left for "Relaxed Realism" I suppose?
The spotting ability in RO2 isn't like in say, Bad Company 2 or BF3. It doesn't place a giant "LOOK AT ME" marker above their head.

It shows a marker when you bring up your tactical view of an area that a teammate was looking when they saw (or think they saw) someone. It doesn't move, it's a stationary location and it goes away fairly quickly.

This was played on relaxed realism so I don't know what all is different in realism mode. Hope that clears it up a bit.
 

Reise

FNG / Fresh Meat
Feb 1, 2006
2,687
851
0
Maine, US
Sounds like BF2's system.

You can spot all you like, and it'll show a marker, but it might not be anything.